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		<title>Well of Fears - User contributions [en]</title>
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		<updated>2026-04-09T22:34:47Z</updated>
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	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=The_Witch&amp;diff=1176</id>
		<title>The Witch</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=The_Witch&amp;diff=1176"/>
				<updated>2022-10-27T18:53:59Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Witchback.png | right | Anne de Chantraine]]&lt;br /&gt;
[[File:Nightmare_III.png|200px]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
The second add-on, Nightmare 3 was more a bit more like [[Nightmare/Atmosfear|Nightmare]] itself when in terms of scare factor. It also sported new video, Time, and Fate cards. It was also the first game in the series that allowed you to roll two dice for movement and some of the 'games' the host would put the players through. An added feature of the game, was the ability to cast spells by collecting both halves of the right spell.&lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 60 minutes&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=r0KA-P_pJOc Atmosfear Trilogy Trailer]&lt;br /&gt;
* [https://youtu.be/ua1_pIWk9nc Nightmare 3: The Making Of]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Witchfront.jpg&lt;br /&gt;
File:Witchboxback.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Host ==&lt;br /&gt;
[[Anne de Chantraine]] - ''&amp;quot;Anne de Chantraine was 17 years-old when convicted of witchcraft and burnt alive at the stake. She was, naturally, innocent, hence the player's response of &amp;quot;Mea Culpa Anne&amp;quot;. Latin for &amp;quot;I am culpable&amp;quot;.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Witch01.jpg&lt;br /&gt;
File:Witch03.jpg&lt;br /&gt;
File:Witch04.jpg&lt;br /&gt;
File:Witch05.jpg&lt;br /&gt;
File:Witch06.jpg&lt;br /&gt;
File:Witch07.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Back of Box ==&lt;br /&gt;
Welcome to the WITCHING hour! Another 60 minutes of spell-binding, interactive entertainment with Anne de Chantraine. NIGHTMARE™ III - the Sequel to The Video Board Game NIGHTMARE that turns a maiden into a monster! &lt;br /&gt;
&lt;br /&gt;
This is hot-tempered HI-FI horror in a VHS cassette, with new sets of TIME and FATE cards, twice the dice and three times the fun.&lt;br /&gt;
&lt;br /&gt;
We are on a WITCH hunt and ugly has a new name! Anne de Chantraine.&lt;br /&gt;
&lt;br /&gt;
Simply insert the new cassette, press PLAY and meet the girl of your dreams in your worst NIGHTMARE™.&lt;br /&gt;
&lt;br /&gt;
Anne de Chantraine. WITCH. NIGHTMARE III, &amp;quot;TIME TO TURN UP THE HEAT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
ATTENTION&amp;lt;br /&amp;gt;&lt;br /&gt;
Anne de Chantraine. WITCH. NIGHTMARE™ III is a Sequel Game to The Video Board Game NIGHTMARE™. You will need a Master Game Set to PLAY this game.&lt;br /&gt;
&lt;br /&gt;
CONTENTS&amp;lt;br /&amp;gt;&lt;br /&gt;
*96 TIME cards&lt;br /&gt;
*48 FATE cards&lt;br /&gt;
*2 Red Dice&lt;br /&gt;
*60 minute HI-FI VHS Interactive Game Cassette&lt;br /&gt;
* Rules&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Anne de Chantraine. WITCH. NIGHTMARE™ III credits.&lt;br /&gt;
&lt;br /&gt;
Created, Written, Directed &amp;amp; Produced by &amp;lt;br /&amp;gt;&lt;br /&gt;
A Couple 'A Cowboys (c) 1992 &lt;br /&gt;
&lt;br /&gt;
D.O.P. &amp;lt;br /&amp;gt;&lt;br /&gt;
Sam Bienstock &lt;br /&gt;
&lt;br /&gt;
Camera &amp;lt;br /&amp;gt;&lt;br /&gt;
Frank Biffone &lt;br /&gt;
&lt;br /&gt;
Special Effects Makeup &amp;lt;br /&amp;gt;&lt;br /&gt;
Bob McCarron &amp;amp; Marilyn McPherson &lt;br /&gt;
&lt;br /&gt;
Sound Engineering &amp;lt;br /&amp;gt;&lt;br /&gt;
Mark Tanner &amp;amp; Mike Kent &lt;br /&gt;
&lt;br /&gt;
Music &amp;lt;br /&amp;gt;&lt;br /&gt;
Twilight Productions &lt;br /&gt;
&lt;br /&gt;
Editors &amp;lt;br /&amp;gt;&lt;br /&gt;
Angus Young &amp;lt;br /&amp;gt;&lt;br /&gt;
Roy Andrews &lt;br /&gt;
&lt;br /&gt;
Video Graphics &amp;lt;br /&amp;gt;&lt;br /&gt;
Eddie Heuppauff &lt;br /&gt;
&lt;br /&gt;
Telecine &amp;lt;br /&amp;gt;&lt;br /&gt;
Michael Gell &lt;br /&gt;
&lt;br /&gt;
Photography &amp;lt;br /&amp;gt;&lt;br /&gt;
Tim Bauer &amp;lt;br /&amp;gt;&lt;br /&gt;
Mark Scott &lt;br /&gt;
&lt;br /&gt;
For Cowboys &amp;lt;br /&amp;gt;&lt;br /&gt;
Lynette McPhee &amp;lt;br /&amp;gt;&lt;br /&gt;
Chris Simon &amp;lt;br /&amp;gt;&lt;br /&gt;
Jo Thorley &amp;lt;br /&amp;gt;&lt;br /&gt;
Josephine Tyne &lt;br /&gt;
&lt;br /&gt;
Airbrush Artist &amp;lt;br /&amp;gt;&lt;br /&gt;
Richard McKenna &lt;br /&gt;
&lt;br /&gt;
Pencil Artist &amp;lt;br /&amp;gt;&lt;br /&gt;
Daniel Burns &lt;br /&gt;
&lt;br /&gt;
Post Production &amp;lt;br /&amp;gt;&lt;br /&gt;
APOCALYPSE &lt;br /&gt;
&lt;br /&gt;
Executive in Charge &amp;lt;br /&amp;gt;&lt;br /&gt;
Milt Barlow &amp;lt;br /&amp;gt;&lt;br /&gt;
Roadshow Entertainment &lt;br /&gt;
&lt;br /&gt;
International Consultant &amp;lt;br /&amp;gt;&lt;br /&gt;
Marina Glass &lt;br /&gt;
&lt;br /&gt;
Print Production Co-ordinator &amp;lt;br /&amp;gt;&lt;br /&gt;
Mark Sollom &lt;br /&gt;
&lt;br /&gt;
Dedicated to the memory of &amp;lt;br /&amp;gt;&lt;br /&gt;
Tom Vernon&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch (Rules)| Nightmare/Atmosfear III Instructions]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Witch Transcript | Nightmare III Transcript]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:VHS]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1175</id>
		<title>Hellin</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1175"/>
				<updated>2022-02-27T16:55:40Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Poltergeist, Hellin&lt;br /&gt;
|IMAGE=File:AGK_Hellin.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Hellin.png&lt;br /&gt;
|PROVINCE-NAME=Hellin's Province - The Fairground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Hellin is the only completely fictional character to join the cast of the Harbingers. Her &amp;quot;father&amp;quot; was Brett Clements who says this about her creation; &amp;quot;...her name is 'IN' &amp;quot;HELL&amp;quot; reversed. There were subtle touches of evil in the game that crept up on you while you writing. I don't for the life of me know how Stephen King does it. I found it a constant battle trying to balance that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellin is the most evil character I created for Nightmare™. Her name, a play on &amp;quot;in hell&amp;quot;. I can't imagine what that would be like (hell that is) nor would I like to. And so she remains unfinished; leaving her to your imagination. I think the unknown is scarier than reality. You can see in the light. I only just found out Phillip Tanner has contracted a new writer for the Nightmare™/Atmosfear™ series so if there is to be any completing done, it will be in his words not mine.&amp;quot; (Brett Clements)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
&lt;br /&gt;
Hellin was an infant trouble-maker who once threw a temper tantrum so violent, it caused an aneurysm in her brain and she died. But now baby Hellin never has to pick up her toys again and it's never bedtime in her wretched fairground where the ride of your life will cost you it.&lt;br /&gt;
&lt;br /&gt;
Haunting a rancid toy box, the problem child from The Other Side is as spoiled as she is rotten. Enough to wipe the smile off a laughing clown. Hellin doesn't throw tantrums - she throws anything and everything she can get her sticky little fingers on.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
&lt;br /&gt;
Helin was born so angry that she smacked the doctor back! It was hardly surprising then that after a brief, tempestuous life this little infant trouble–maker threw a tantrum so fierce that it pushed her over the edge.&lt;br /&gt;
Out of the bedroom and into the afterlife, Helin now had a new haunting ground, a rancid playroom, where she would never have to pick up her toys and there was no such thing as bedtime. Quick to discover her new gift, she took to visiting the living in their nightmares, and terrified her unwilling victims so effectively that some simply never woke up.&lt;br /&gt;
&lt;br /&gt;
But all good things must come to an end and one night during the execution of a particularly nasty dream, she was trapped and banished to The Other Side where she now waits, impatient and purple with rage, for her time to wreak havoc again.&lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Pink&lt;br /&gt;
*Atmosfear 'The Harbingers': Purple&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Purple&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Building blocks&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Building blocks&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:purple.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will have their portrait screen shattered, preventing duels and the ability to keep track of power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When the series was moved from VHS to DVD, her name was changed to Helin with only one L.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Hellin_Character_Card.png&lt;br /&gt;
File:AH-Hellin.png&lt;br /&gt;
File:AGK_Hellin.jpg&lt;br /&gt;
File:Kickstarter_Hellin_Art.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1174</id>
		<title>Hellin</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1174"/>
				<updated>2022-02-27T16:55:29Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Poltergeist, Hellin&lt;br /&gt;
|IMAGE=File:AGK_Hellin.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Hellin.png&lt;br /&gt;
|PROVINCE-NAME=Hellin's Province - The Fairground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Hellin is the only completely fictional character to join the cast of the Harbingers. Her &amp;quot;father&amp;quot; was Brett Clements who says this about her creation; &amp;quot;...her name is 'IN' &amp;quot;HELL&amp;quot; reversed. There were subtle touches of evil in the game that crept up on you while you writing. I don't for the life of me know how Stephen King does it. I found it a constant battle trying to balance that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellin is the most evil character I created for Nightmare™. Her name, a play on &amp;quot;in hell&amp;quot;. I can't imagine what that would be like (hell that is) nor would I like to. And so she remains unfinished; leaving her to your imagination. I think the unknown is scarier than reality. You can see in the light. I only just found out Phillip Tanner has contracted a new writer for the Nightmare™/Atmosfear™ series so if there is to be any completing done, it will be in his words not mine.&amp;quot; (Brett Clements)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
&lt;br /&gt;
Hellin was an infant trouble-maker who once threw a temper tantrum so violent, it caused an aneurysm in her brain and she died. But now baby Hellin never has to pick up her toys again and it's never bedtime in her wretched fairground where the ride of your life will cost you it.&lt;br /&gt;
&lt;br /&gt;
Haunting a rancid toy box, the problem child from The Other Side is as spoiled as she is rotten. Enough to wipe the smile off a laughing clown. Hellin doesn't throw tantrums - she throws anything and everything she can get her sticky little fingers on.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
&lt;br /&gt;
Helin was born so angry that she smacked the doctor back! It was hardly surprising then that after a brief, tempestuous life this little infant trouble–maker threw a tantrum so fierce that it pushed her over the edge.&lt;br /&gt;
Out of the bedroom and into the afterlife, Helin now had a new haunting ground, a rancid playroom, where she would never have to pick up her toys and there was no such thing as bedtime. Quick to discover her new gift, she took to visiting the living in their nightmares, and terrified her unwilling victims so effectively that some simply never woke up.&lt;br /&gt;
&lt;br /&gt;
But all good things must come to an end and one night during the execution of a particularly nasty dream, she was trapped and banished to The Other Side where she now waits, impatient and purple with rage, for her time to wreak havoc again.&lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Pink&lt;br /&gt;
*Atmosfear 'The Harbingers': Purple&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Purple&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Building blocks&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Building blocks&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:purple.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will have their portrait screen shattered, preventing duels and the ability to keep track of power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When the series was moved from VHS to DVD, her name was changed to Helin with only one L.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Hellin_Character_Card.png&lt;br /&gt;
File:AH-Hellin.png&lt;br /&gt;
File:AGK_Hellin.jpg&lt;br /&gt;
File:Kickstarter_Hellin_Art.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1173</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1173"/>
				<updated>2022-02-27T16:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Khufu_Character_Card.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
File:Khufu-Promo.png&lt;br /&gt;
File:Khufuboxart.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1172</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1172"/>
				<updated>2022-02-27T16:54:34Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Khufu_Character_Card.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
File:Khufu-Promo.png&lt;br /&gt;
File:Khufuboxart.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_The_Gatekeeper&amp;diff=1171</id>
		<title>Atmosfear: The Gatekeeper</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_The_Gatekeeper&amp;diff=1171"/>
				<updated>2022-02-27T16:51:16Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Atmosfear: The Gatekeeper''' is the seventh official full release in the Nightmare/Atmosfear series and the first to include a DVD instead of a VHS tape. &lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Atmosfear: The Gatekeeeper==&lt;br /&gt;
[[File:AGK_front.png|300px|right]] The series' first DVD game. Despite changes, game play is more reminiscent of the original game. Players collect keys to face their fears while taking orders and playing mini-games from an updated Gatekeeper. In another first for the series, this is the first time a board was designed without booster packs in mind. It also introduces the 'black key' which forces it's holder to be unable to win the game until they get rid of it.&lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 49 minutes.&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=TaBw7TZOvac Atmosfear: The Gatekeeper Trailer]&lt;br /&gt;
* [http://www.youtube.com/watch?v=JUmw_uNfgGo Clip: Dutch Language Sample]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:AGK-Screenshot_005.jpg&lt;br /&gt;
File:AGK-Screenshot_007.jpg&lt;br /&gt;
File:AGK-Screenshot_008.jpg&lt;br /&gt;
File:AGK-Screenshot_029.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Time Card Typo===&lt;br /&gt;
[[File:AGK_typo.jpg|200px|right]] Due to a printing mistake a time card is included in early copies of the game which prevents a player from being able to play the game at all if followed to the letter. This is because in Atmosfear: The Gatekeeper the timer runs down from 60 minutes instead of up (like in previous games). Players should be advised to check for and remove this card from their deck before starting a game. &lt;br /&gt;
&lt;br /&gt;
== Atmosfear: Express ==&lt;br /&gt;
[[File:AE-Front_Cover.png|right|300px]]&lt;br /&gt;
Released only in Spain in 2008, Atmosfear: Express is a fifteen minute version of Atmosfear: The Gatekeeper. Some versions of the game came with two DVDs, the fifteen minute version as well as the original 49 minute version. &lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 15 minutes&lt;br /&gt;
&lt;br /&gt;
* [[Atmosfear: Express Rules (English)]]&lt;br /&gt;
* [[Atmosfear: Express Transcript (English)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:AE-Rear_Cover_(Cropped).png&lt;br /&gt;
File:AE-Contents_(Cropped).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Atmosfear: The Gatekeeper Interactive Edition ==&lt;br /&gt;
&lt;br /&gt;
[[File:Atmos.png|right|300px]]&lt;br /&gt;
In June 2019, an advertisement for Atmosfear: Interactive Edition surfaced on the internet.&lt;br /&gt;
It suggested the re-release of Atmosfear: The Gatekeeper (2004) on an app, with greater interactivity than what a DVD could achieve. Unfortunately, this wasn't the case.&lt;br /&gt;
&lt;br /&gt;
Despite some outlets claiming to have copies of this version of the game; no physical copies featuring David Whitney's Gatekeeper portrayal have surfaced. This version was later retooled and released as [[ATMOSFEAR (2019)]] which debuted around Halloween that same year.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Remember the old VCR game Nightmare in 1991 then AtmosFear DVD game after 1995? Well now in 2019 we have the Interactive version relaunch of the game! The aim of Atmosfear is to collect a key from each of the six regions of the board before heading to the &amp;quot;Well of Fears&amp;quot; in the center and attempting to draw your fear from among those of your opponents in order to win the game. This must be done before 49 minutes pass, or all players lose automatically.''&lt;br /&gt;
&lt;br /&gt;
''The Gatekeeper will frequently appear and causes problems for any or all of the players. Just like its predecessor, Atmosfear makes for stressful play -- players rush to take their turn and pass on the dice as quickly as possible before the Gatekeeper appears and calls on them!''&lt;br /&gt;
&lt;br /&gt;
''More info available soon on how this interactive version will work!''&lt;br /&gt;
&lt;br /&gt;
''Age: 8+ years''&lt;br /&gt;
&lt;br /&gt;
''Features:&amp;lt;br /&amp;gt;''&lt;br /&gt;
*''Includes 1 x Atmosfear Interactive Edition''&lt;br /&gt;
*''Download the App for the game!''&lt;br /&gt;
*''Watch out for the Gatekeeper!''&lt;br /&gt;
*''More info available soon on how this interactive version will work!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Host ==&lt;br /&gt;
[[The Gatekeeper]]&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Atmosfear™ The Gatekeeper &lt;br /&gt;
&lt;br /&gt;
Creepy Credits &lt;br /&gt;
(aka Credit the Creeps) &lt;br /&gt;
&lt;br /&gt;
Thespains &lt;br /&gt;
&lt;br /&gt;
The Grusome Gatekeeper &lt;br /&gt;
DAVID WHITNEY &lt;br /&gt;
&lt;br /&gt;
Villanous Voice Overs &lt;br /&gt;
KEITH SCOTT &lt;br /&gt;
&lt;br /&gt;
Wry-tter &lt;br /&gt;
RHETT WALTON &lt;br /&gt;
&lt;br /&gt;
Scrypt Editors &lt;br /&gt;
KAREN HORNE &lt;br /&gt;
PHILLIP TANNER &lt;br /&gt;
&lt;br /&gt;
Cadaverous Casting By &lt;br /&gt;
MULLINARS CASTING CONSULTANTS &lt;br /&gt;
&lt;br /&gt;
Deadly Director &lt;br /&gt;
IAN GILMOUR &lt;br /&gt;
&lt;br /&gt;
Luid Light &amp;amp; Sepulchral Sound &lt;br /&gt;
GREG BATTEN &lt;br /&gt;
&lt;br /&gt;
Cataclysmic Contriver of Gatekeeper Make-up &lt;br /&gt;
DANIEL BURNS &lt;br /&gt;
&lt;br /&gt;
Petrifying Prosthetics &lt;br /&gt;
NIK DORNING &lt;br /&gt;
&lt;br /&gt;
Mummified Make Up and Witchy Wardrobe &lt;br /&gt;
JULES KORSHOONOFF &lt;br /&gt;
WENDY SAINSBURY &lt;br /&gt;
&lt;br /&gt;
Spectral Special Effects Lenses &lt;br /&gt;
BILL PERRYMAN &lt;br /&gt;
&lt;br /&gt;
Ogreish Optician &lt;br /&gt;
STEVEN MARTIN &lt;br /&gt;
&lt;br /&gt;
Awsome Auto Cue &lt;br /&gt;
MICHELLE ROBINSON, SUZY CUE &lt;br /&gt;
&lt;br /&gt;
Dis-Continuity &lt;br /&gt;
ARINI POUTU &lt;br /&gt;
&lt;br /&gt;
Production Sprinter &lt;br /&gt;
STEVEN BREWER &lt;br /&gt;
&lt;br /&gt;
Cold &amp;amp; Still Photographer &lt;br /&gt;
ROBERT EDWARDS &lt;br /&gt;
&lt;br /&gt;
Ghost of the Cutting Room Floor &lt;br /&gt;
CHE BAKER &lt;br /&gt;
&lt;br /&gt;
Ominious Offline Editor &lt;br /&gt;
ARINI POUTU &lt;br /&gt;
&lt;br /&gt;
Editors' Aider and Abettor &lt;br /&gt;
YASMIN McCONVILLE &lt;br /&gt;
&lt;br /&gt;
Editing Department Head Honcho &lt;br /&gt;
ROGER GRANT &lt;br /&gt;
&lt;br /&gt;
Decomposed Composer/Decomposer &lt;br /&gt;
FELICTY FOX &lt;br /&gt;
&lt;br /&gt;
Audio Post Mortem Facilities &lt;br /&gt;
TRACKDOWN DIGITAL &lt;br /&gt;
TRACKDOWN SCORING STAGE &lt;br /&gt;
&lt;br /&gt;
Supernatural Sound Design and 5.1 Mix &lt;br /&gt;
TIM RYAN &lt;br /&gt;
&lt;br /&gt;
Dire Dialogue Engineer/Editor &lt;br /&gt;
KATRINA SCHILLER &lt;br /&gt;
&lt;br /&gt;
Audio Post UnCo-ordinator &lt;br /&gt;
MIKE DUFFY &lt;br /&gt;
&lt;br /&gt;
Terrifying TSS Studio Operations Manager &lt;br /&gt;
SUE TAYLOR &lt;br /&gt;
&lt;br /&gt;
Shot before a nonlive studio audience at &lt;br /&gt;
YGTV STUDIO &lt;br /&gt;
Fox Studios, Australia &lt;br /&gt;
&lt;br /&gt;
Very Game Game Designers &lt;br /&gt;
JIM HARRISON &lt;br /&gt;
PHILLIP TANNER &lt;br /&gt;
KAREN HORNE &lt;br /&gt;
&lt;br /&gt;
Art Di-Wreck-Tor &lt;br /&gt;
DANIEL BURNS &lt;br /&gt;
&lt;br /&gt;
4D Stunt Co-Ordinator &lt;br /&gt;
STUART CUNNINGHAM &lt;br /&gt;
&lt;br /&gt;
Render Wrangler &lt;br /&gt;
ROB CHISHOLM &lt;br /&gt;
&lt;br /&gt;
Re-animated 4D Animators &lt;br /&gt;
ROB CHISHOLM &lt;br /&gt;
OGAWA DAISUKE &lt;br /&gt;
TANE POTAKA &lt;br /&gt;
RICHARD PRITCHARD &lt;br /&gt;
JUGULAR PUDSEY &lt;br /&gt;
STUART GORDON &lt;br /&gt;
&lt;br /&gt;
Intro Sequence from the 3rd and ½ Dimension &lt;br /&gt;
DAVE TRACEY &lt;br /&gt;
&lt;br /&gt;
Crumbling Compositors &amp;amp; Graphic Motions &lt;br /&gt;
TANE POTAKA &lt;br /&gt;
DOUGLASS NJEGOVAN &lt;br /&gt;
&lt;br /&gt;
Secret Code &amp;amp; Devious DVD Authoring &lt;br /&gt;
DR FOSTER LANGBEIN &lt;br /&gt;
&lt;br /&gt;
Graph-Eek! Design &lt;br /&gt;
ANNA VERNICK &lt;br /&gt;
&lt;br /&gt;
The Art of the Board &lt;br /&gt;
ROBERT QIU &lt;br /&gt;
&lt;br /&gt;
Bizarre Box and Logotype Design &lt;br /&gt;
ANDREW GALVIN &lt;br /&gt;
TRILOGY INTEGRATED COMMUNICATIONS &lt;br /&gt;
&lt;br /&gt;
Legal Vultures/Illegals &lt;br /&gt;
MAARTJE HOP &lt;br /&gt;
NIKOLA McGRATH &lt;br /&gt;
MARK BROOMHEAD &lt;br /&gt;
&lt;br /&gt;
Helpful Hench(wo)men &lt;br /&gt;
KAREN BEASHEL &lt;br /&gt;
LEANNE DEERING &lt;br /&gt;
&lt;br /&gt;
Sus Animator &lt;br /&gt;
JAMES MURTY &lt;br /&gt;
&lt;br /&gt;
No animals where harmed in the making of this game. &lt;br /&gt;
This game was not tested on animals, &lt;br /&gt;
thanks to the following crash-test zombies: &lt;br /&gt;
MELANIE ALEXANDER &lt;br /&gt;
JAMES BATHURST BROWN &lt;br /&gt;
KAREN BEASHEL &lt;br /&gt;
ROB CHISHOLM &lt;br /&gt;
STUART CUNNINGHAM &lt;br /&gt;
LEANNE DEERING &lt;br /&gt;
MIKE DUFFY &lt;br /&gt;
ANDREW GALVIN &lt;br /&gt;
MAARTIE HOP &lt;br /&gt;
KAREN HORNE &lt;br /&gt;
FOSTER LANGBEIN &lt;br /&gt;
NIKOLA MCGRATH &lt;br /&gt;
VENSA MJEGOYAN &lt;br /&gt;
PHILLIP PETERS &lt;br /&gt;
BIBANA PETRERA &lt;br /&gt;
JANE POTKAKA &lt;br /&gt;
ARINI POUTU &lt;br /&gt;
EMILY PRICE &lt;br /&gt;
KATHRYN THOMSON &lt;br /&gt;
KATRINA SCHIFLLER &lt;br /&gt;
PHIL TANNER &lt;br /&gt;
ANNA VERNICK &lt;br /&gt;
GEOFF WATSON &lt;br /&gt;
JULIE WIGNELL &lt;br /&gt;
OLGA ZAHORSKY &lt;br /&gt;
&lt;br /&gt;
Creative Celebrants and International Men of Mystery &lt;br /&gt;
MICHAL BUCHER &lt;br /&gt;
JIM HARRISON &lt;br /&gt;
&lt;br /&gt;
De-Based on &lt;br /&gt;
The Video Board Game Nightmare™ Created by &lt;br /&gt;
A COUPLE 'A COWBOYS PTY LTD &lt;br /&gt;
Based on characters and game play written by &lt;br /&gt;
Brett Clements. &lt;br /&gt;
&lt;br /&gt;
Producer &amp;amp; Poltergeist &lt;br /&gt;
KAREN HORNE &lt;br /&gt;
&lt;br /&gt;
Alarming Associate Producer &lt;br /&gt;
PHILLIP TANNER &lt;br /&gt;
&lt;br /&gt;
Exhumted Exectuve Producer &lt;br /&gt;
GEOFF WATSON &lt;br /&gt;
&lt;br /&gt;
YORAM GROSS EM.TV /A Couple 'A Cowboys PTY LTD/forest interactive &lt;br /&gt;
(C)2003 A Couple 'A Cowboys Pty Ltd and Yoram Gross-EM.TV Pty Ltd: &lt;br /&gt;
All Rights Reserved. &lt;br /&gt;
&amp;quot;Atmosfear™&amp;quot; is a trademark of A Couple 'A Cowboys Pty Ltd.&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
&amp;lt;li&amp;gt;[[Atmosfear: The Gatekeeper (Rules)|Atmosfear: The Gatekeeper Instructions]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Atmosfear: The Gatekeeper Transcript]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[ATMOSFEAR (2019)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:DVD]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=ATMOSFEAR_(2019)&amp;diff=1170</id>
		<title>ATMOSFEAR (2019)</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=ATMOSFEAR_(2019)&amp;diff=1170"/>
				<updated>2022-02-27T16:50:53Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''ATMOSFEAR (2019)''' is the eighth official full release in the Nightmare/Atmosfear series and the first to require downloading a mobile app.&lt;br /&gt;
&lt;br /&gt;
[[File:Logo-Full-Transparent.png|700px]][[File:AT2019-Board_Layout_1.png|300px|right]]&lt;br /&gt;
In June 2019, [[Atmosfear: The_Gatekeeper#Atmosfear: The_Gatekeeper Interactive Edition|an advertisement]] for Atmosfear: Interactive Edition surfaced on the internet.&lt;br /&gt;
It suggested the re-release of [[Atmosfear: The Gatekeeper|Atmosfear: The Gatekeeper (2004)]] on an app, with greater interactivity than what a DVD could achieve. After some retooling this became 2019's ATMOSFEAR.&lt;br /&gt;
&lt;br /&gt;
While technically the box art still suggests the original name of '''Atmosfear: The Gatekeeper - Interactive Edition''', most outlets including the official website simply refer to this version as ATMOSFEAR. This version came with an entirely new video component featuring a CG [[The Gatekeeper|Gatekeeper]] with newly recorded dialogue and music which was accessed via a mobile app available for both Android and iOS.&lt;br /&gt;
&lt;br /&gt;
Outside of the new cosmetic changes to the box art and the host video, this version is largely identical to the previous version of the game only without the DVD component. It is speculated that this had something to do with the preceding actor, David Whitney, no longer being available but no information has confirmed this. Presumably because of his absence it was decided to completely re-record the host segments resulting in a version of the Gatekeeper which is no longer dependent on the appearance of the actor portraying him. &lt;br /&gt;
&lt;br /&gt;
This release was also the first that didn't roll out to all English speaking countries. However since it's release availability has slowly expanded and may yet see a world wide release in the future as more distributers become available. As the app itself is not region locked the game can be enjoyed by reusing the contents of Atmosfear: The Gatekeeper as no physical changes to the board or playing pieces have occurred.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:AT2019P-Front_Cover.png&lt;br /&gt;
File:AT2019-Front_Cover.png&lt;br /&gt;
File:AT2019-Rear_Cover.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 45-60 Minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;websiteFrame&amp;gt;&lt;br /&gt;
website=https://www.youtube.com/embed/Dh6M5wViY9I&lt;br /&gt;
name=YouTube&lt;br /&gt;
align=middle&lt;br /&gt;
height=315px&lt;br /&gt;
width=560px&lt;br /&gt;
border=0&lt;br /&gt;
scroll=auto&lt;br /&gt;
longdescription=A video on YouTube&lt;br /&gt;
&amp;lt;/websiteFrame&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
&amp;lt;li&amp;gt;[[Atmosfear: The Gatekeeper]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Atmosfear:_The_Gatekeeper_(Rules)|Atmosfear: The Gatekeeper Instructions]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Mobile]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_The_Third_Dimension&amp;diff=1169</id>
		<title>Atmosfear: The Third Dimension</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_The_Third_Dimension&amp;diff=1169"/>
				<updated>2022-02-27T16:50:21Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CD_Case_-_Cover.png|300px|right|Cover]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
'''Atmosfear: The Third Dimension''' is a PC game based on [[The Harbingers|Atmosfear: The Harbingers]]. Game play consisted of visiting the provinces for keys from a first person perspective with the original Gatekeeper, Wenanty Nosul, returning as host. This version also included several mini games which helped or hindered a player's progress. Most noteworthy, this is the first installment in the series which could be played without a group. &lt;br /&gt;
&lt;br /&gt;
Also included was a soundtrack disk that contained the same soundtrack as The Harbingers, but without the Gatekeeper's interruptions. The CD was intended to be played at the same time as the base game meaning for the first time the soundtrack could be listened to entirely on it's own. As an added bonus the soundtrack largely consisted of extended or completely reworked pieces of music from previous Nightmare/Atmosfear installments. Unfortunately it's encoded as a long hour+ single track. &lt;br /&gt;
&lt;br /&gt;
Officially there where no further expansions made available for Atmosfear: The Third Dimension, however rumors suggested a version allowing internet play existing or at least being worked upon. To this day no evidence of this has ever been confirmed.&lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 30-80 minutes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Atmosfear-Looping.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Atmosfear: The Third Dimension can be freely downloaded from Archive.org. &amp;lt;ref&amp;gt;https://archive.org/details/AtmosfearTheThirdDimension&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:GFEARS 2.jpg&lt;br /&gt;
File:FLIGHT.jpg&lt;br /&gt;
File:Pcgame.jpg&lt;br /&gt;
File:CARDTBLE.jpg&lt;br /&gt;
File:AG01.jpg&lt;br /&gt;
File:AG08.jpg&lt;br /&gt;
File:MAP06.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Host ==&lt;br /&gt;
[[The Gatekeeper]]&lt;br /&gt;
&lt;br /&gt;
[[File:G22GATE.gif|200px|frame|&amp;lt;center&amp;gt;&amp;quot;Welcome... to another state of... mind... &amp;lt;br /&amp;gt;Welcome to the OTHER SIDE!&amp;quot;&amp;lt;/center&amp;gt;]]&lt;br /&gt;
[[File:GKLOOP1.gif|200px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Unlike other entries in the series the host segments are largely handled as audio files with one of three looping shots of the Gatekeeper's eyes which have been animated as if to imply he's speaking. However located in the files are several unused video clips of the Gatekeeper in full costume actually speaking to the player. These are seemingly part of an intro sequence which does not normally play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fears ==&lt;br /&gt;
Another unique change to this version is that the players do not choose their own fears, instead they must pick from six pre-made fears and a rendered cutscene is provided for the player when that fear is activated.&lt;br /&gt;
&lt;br /&gt;
[[File:FEAR0.gif]]&lt;br /&gt;
[[File:FEAR1.gif]]&lt;br /&gt;
[[File:FEAR2.gif]]&lt;br /&gt;
[[File:FEAR3.gif]]&lt;br /&gt;
[[File:FEAR4.gif]]&lt;br /&gt;
[[File:FEAR5.gif]]&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Atmosfear™ 'The Third Dimension' &lt;br /&gt;
&lt;br /&gt;
THE GATE KEEPER: Wenanty Nosul &lt;br /&gt;
&lt;br /&gt;
Original Concept and Design by &lt;br /&gt;
A COUPLE 'A COWBOYS PTY LIMITED &lt;br /&gt;
&lt;br /&gt;
Production and creation by &lt;br /&gt;
A COUPLE 'A COWBOYS PTY LIMITED &lt;br /&gt;
&lt;br /&gt;
CREATIVE DIRECTOR: Brett Clements &lt;br /&gt;
EXECUTIVE PRODUCER: Philip Tanner &lt;br /&gt;
--------------------------------- &lt;br /&gt;
A COUPLE 'A COWBOYS &lt;br /&gt;
GRAPHIC ARTISTS AND DESIGN TEAM &lt;br /&gt;
&lt;br /&gt;
CHIEF ILLUSTRATOR: Richard McKenna &lt;br /&gt;
GRAPHIC ARTISTS: Carmen Delprat, Daniel Burns &lt;br /&gt;
PHOTOSHOP ARTISTS: Thomas Prochazka, Ayssa McBain &lt;br /&gt;
FINANCIAL DIRECTOR: Lyn McPhee &lt;br /&gt;
ACCOUNTS: Maria Hopcroft &lt;br /&gt;
LEGALS: Julian McVittie &lt;br /&gt;
PRODUCTION MANAGER: Claudia Boland &lt;br /&gt;
CREATIVE ASSISTANTS: Emma Jacobs, Barbra Cooper &lt;br /&gt;
MARKETING: Chris Simon &lt;br /&gt;
PRODUCTION ASSISTANTS: Andrew McPhee, Jason Burns &lt;br /&gt;
--------------------------------- &lt;br /&gt;
A COUPLE 'A COWBOYS &lt;br /&gt;
FILM PRODUCTION CREW &lt;br /&gt;
&lt;br /&gt;
DOP/GAFFER: Sam Bienstock &lt;br /&gt;
CAMERAMAN: Frank Biffone &lt;br /&gt;
AUDIO: Mark Tanner &lt;br /&gt;
AUTOCUE: Christine Holloran &lt;br /&gt;
MAKE-UP/PROSTHETICS: Bob McCarron, Marilyn McPherson &lt;br /&gt;
STUDIO: Film Australlia &lt;br /&gt;
MUSIC: TWIGHLIGHT MUSIC PRODUCTIONS, Murry Burns, Colin Bayley &lt;br /&gt;
CD MIX: TURTLE ROCK PRODUCTIONS &lt;br /&gt;
Mastered by: Rick O'Neil at APOCALYPSE &lt;br /&gt;
--------------------------------- &lt;br /&gt;
VIDEO POST PRODUCTION &lt;br /&gt;
APOCALYPSE: &lt;br /&gt;
VISUALS: Roy Andrews, Jim Stewart, Eddie Heuppauf, Scott Rowan, Harry Allen, Phil Lamont &lt;br /&gt;
AUDIO: Mike Kent &lt;br /&gt;
&lt;br /&gt;
MAP FILM WORK: &lt;br /&gt;
TRANNYS: Mack Brierley &lt;br /&gt;
ARTISTS: Time Whitely, Phillip Whitely &lt;br /&gt;
&lt;br /&gt;
T&amp;amp;S LIGHTBOX - UK: Nick Bowman &lt;br /&gt;
Artist: FOGGY &lt;br /&gt;
--------------------------------- &lt;br /&gt;
CD-ROM PRODUCTION &lt;br /&gt;
by EMG PUBLISHING &lt;br /&gt;
&lt;br /&gt;
DESIGN TEAM: Dug Barthram, Emma Killilea, Andrew Hooley, Clive Sheperd &lt;br /&gt;
EXECUTIVE PRODUCER: Andrew Hooley &lt;br /&gt;
PRODUCER: Emmal Killiea &lt;br /&gt;
PROGRAMMING TEAM LEADER: Dug Barthram &lt;br /&gt;
PROGRAMMERS: Dug Bartham, Gareth Jones, Henry Jaremko, Guy Blair &lt;br /&gt;
--------------------------------- &lt;br /&gt;
EMG PUBLISHING &lt;br /&gt;
&lt;br /&gt;
3D GRAVEYARD DESIGNERS: Michael Wright &amp;amp; Nico Nicolau, Dana Church &lt;br /&gt;
3D ANIMATOR: Michael Wright &lt;br /&gt;
ASSISTANT 3D ANIMATOR: Alan Wood &lt;br /&gt;
GREATEST FEARS ANIMATOR: Steve Wilding &lt;br /&gt;
2D LEAD GRAPHIC ARTISTS: Chris Barrick, Kate Reditt &lt;br /&gt;
2D GRAPHIC ARTISTS: Simon Dagnall, Tom Jackson, Christopher Lenthall, Andrew Newman &lt;br /&gt;
2D ANIMATION &amp;amp; VIDEO EDITORS: Chris Barrick, Kate Reditt &lt;br /&gt;
--------------------------------- &lt;br /&gt;
EMG PUBLISHING &lt;br /&gt;
&lt;br /&gt;
AUDIO REASEARCH: Chris Barrick, Paul James, Gavin Shepherd &lt;br /&gt;
AUDIO ENGINEERS: Paul James, Gavin Shepherd &lt;br /&gt;
HEAD TESTER, Ian Jebson &lt;br /&gt;
PRODUCTION ASSISTANTS: Nicola Lighton, Erika Edwards, David Chidley &lt;br /&gt;
MANY THANKS TO: EMG Systems Department, Steven Southwell, Guy Jenkins, Anna Stoneman, Andrew Blissett, Adrian Day, Andy Baynton-Power &lt;br /&gt;
--------------------------------- &lt;br /&gt;
ROADSHOW ENTERTAINMENT PTY LTD. &lt;br /&gt;
&lt;br /&gt;
CEO: Milt Barlow &lt;br /&gt;
INTERNATIONAL MARKETING: Jen Russell, Tiffany Downing, Venessa Rigley &lt;br /&gt;
PRINT PRODUCTION: Marea Getsios &lt;br /&gt;
FOR ROADSHOW ENTERTAINMENT (U.S.A.) INC.: Neil Roberts &lt;br /&gt;
--------------------------------- &lt;br /&gt;
DISTRIBUTED IN EUROPE BY TRING &lt;br /&gt;
&lt;br /&gt;
Tring INTERNATIONAL PLC &lt;br /&gt;
--------------------------------- &lt;br /&gt;
&amp;quot;Atmosfear™&amp;quot; is a trade mark of A Couple 'A Cowboys Pty Limited. &lt;br /&gt;
Distributed internationally under License by Roadshow Video &lt;br /&gt;
Publishing Pty Ltd. The Village Roadshow logo is a trade mark of &lt;br /&gt;
Village Roadshow Corporation Limited. Roadshow Entertainment Pty Ltd &lt;br /&gt;
and Roadshow Video Publishing Pty Ltd are wholly owned subsidiaries &lt;br /&gt;
of Roadshow Distributors Pty Ltd. Authorized for sale strictly only in the &lt;br /&gt;
Country designated on the CD label. &lt;br /&gt;
&lt;br /&gt;
CD ROM version (C) 1995 EMG Publishing &lt;br /&gt;
and A Couple 'A Cowboys Pty Limited. &lt;br /&gt;
All Rights Reserved. &lt;br /&gt;
&lt;br /&gt;
Do not duplicate. Not for broadcast transmission. &lt;br /&gt;
Not available for separate rental &lt;br /&gt;
--------------------------------- &lt;br /&gt;
EMG Publishing/A COUPLE 'A COWBOYS Productions &amp;amp; Promotions/ROADSHOW ENTERTAINMENT &lt;br /&gt;
Tring INTERNATIONAL PLC &lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
[[Atmosfear:_The_Third_Dimension_(Rules) | The Third Dimension Rules]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{Navbox/Games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:PC]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1168</id>
		<title>The Well of Fears</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1168"/>
				<updated>2022-02-27T16:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2021!! The original Nightmare/Atmosfear game is back!&lt;br /&gt;
  |MessageWhite = [https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Show your support on Kickstarter!] &lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Flying Bark: Current home of the former Forrest Interactive]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Atmosfear 30th Anniversary Kickstarter]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1167</id>
		<title>The Well of Fears</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1167"/>
				<updated>2021-12-15T17:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: Kickstarter is over so I removed the notice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2021!! The original Nightmare/Atmosfear game is back!&lt;br /&gt;
  |MessageWhite = [https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Show your support on Kickstarter!] &lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Atmosfear 30th Anniversary Kickstarter]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1166</id>
		<title>The Well of Fears</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=The_Well_of_Fears&amp;diff=1166"/>
				<updated>2021-11-23T21:37:01Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: Created page with &amp;quot;{{SiteNotice   |MessageRed   = UPDATE FOR 2021!! The original Nightmare/Atmosfear game is back!   |MessageWhite = [https://www.kickstarter.com/projects/183490383/atmosfear-vid...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2021!! The original Nightmare/Atmosfear game is back!&lt;br /&gt;
  |MessageWhite = [https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Show your support on Kickstarter!] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Atmosfear 30th Anniversary Kickstarter]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=1165</id>
		<title>MediaWiki:Mainpage</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=1165"/>
				<updated>2021-11-23T21:36:46Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Well of Fears&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1163</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1163"/>
				<updated>2021-11-23T21:35:47Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Atmosfear 30th Anniversary Kickstarter]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=1162</id>
		<title>MediaWiki:Mainpage</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=1162"/>
				<updated>2021-11-23T21:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: Created page with &amp;quot;Main-2021&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main-2021&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1161</id>
		<title>Anne de Chantraine</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1161"/>
				<updated>2021-11-19T04:49:29Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Witch, Anne de Chantraine&lt;br /&gt;
|IMAGE=File:AGK_Anne.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) Frédérique Fouché&amp;lt;br /&amp;gt;(FR) Frédérique Fouché&lt;br /&gt;
|APPEARANCE=[[The_Witch | Nightmare/Atmosfear III 'Witch']]&amp;lt;br /&amp;gt;Nightmare/Atmosfear III 'Witch' Promo&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video&amp;lt;br /&amp;gt;'[[Thill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Anne.png&lt;br /&gt;
|PROVINCE-NAME=Anne's Province - The mutant Punkin&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
Ugly has a new name - Anne de Chantraine. And she's just learnt how to make something. It's 'something' called trouble and de Chantraine stirs it up and dishes it out from her mutant 'Punkin' at the crossroads of the Provinces. This fire-starter has got plenty of good reason to scorch the earth with a temper as hot as her brew. &lt;br /&gt;
&lt;br /&gt;
Tried and convicted of sorcery, tortured and then burned alive at the stake as a teenager, de Chantraine was innocent. Now she's on a witch hunt of her own. &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;hell hath no fury like a woman scorned&amp;quot;, you should see one scorched! &lt;br /&gt;
&lt;br /&gt;
Anne de Chantraine was one of the first women burnt on the stake during the Great Witch Hunts of Europe. At 17 years of age in a village in Belgium, this unusually pretty young thing was tried, proclaimed a witch, and promptly roasted. &lt;br /&gt;
&lt;br /&gt;
With a temper now as hot as the flames that took her from rare to well done, this flying firestarter sought revenge by cooking up a storm and lighting fires across the countryside. &lt;br /&gt;
&lt;br /&gt;
But playing with fire can be dangerous and, in a careless moment, Anne was caught leaving yet another smouldering disaster site. This flying pyromaniac now ponders her career choice from her solitary confinement, surrounded by the orange flames she dreads the most. &lt;br /&gt;
&lt;br /&gt;
Anyone got a light? &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Blue &lt;br /&gt;
*Atmosfear 'The Harbingers': Orange &lt;br /&gt;
*Atmosfear DVD Series: Orange&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': Cauldron &lt;br /&gt;
*Atmosfear DVD Series: Pumpkin&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be turned into a toad and only be able to move one step each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Witch01.jpg&lt;br /&gt;
File:Witch02.jpg&lt;br /&gt;
File:Witch03.jpg&lt;br /&gt;
File:Witch04.jpg&lt;br /&gt;
File:Witch05.jpg&lt;br /&gt;
File:Witch06.jpg&lt;br /&gt;
File:Witch07.jpg&lt;br /&gt;
File:Witchback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Anne_Character_Card.png&lt;br /&gt;
File:AH-Anne.png&lt;br /&gt;
File:AGK_Anne.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1160</id>
		<title>Anne de Chantraine</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1160"/>
				<updated>2021-11-19T04:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Witch, Anne de Chantraine&lt;br /&gt;
|IMAGE=File:AGK_Anne.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) Frédérique Fouché&amp;lt;br /&amp;gt;(FR) Frédérique Fouché&lt;br /&gt;
|APPEARANCE=[[The_Witch | Nightmare/Atmosfear III 'Witch']]&amp;lt;br /&amp;gt;Nightmare/Atmosfear III 'Witch' Promo&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video&amp;lt;br /&amp;gt;'[[Thill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Anne.png&lt;br /&gt;
|PROVINCE-NAME=Anne's Province - The mutant Punkin&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
Ugly has a new name - Anne de Chantraine. And she's just learnt how to make something. It's 'something' called trouble and de Chantraine stirs it up and dishes it out from her mutant 'Punkin' at the crossroads of the Provinces. This fire-starter has got plenty of good reason to scorch the earth with a temper as hot as her brew. &lt;br /&gt;
&lt;br /&gt;
Tried and convicted of sorcery, tortured and then burned alive at the stake as a teenager, de Chantraine was innocent. Now she's on a witch hunt of her own. &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;hell hath no fury like a woman scorned&amp;quot;, you should see one scorched! &lt;br /&gt;
&lt;br /&gt;
Anne de Chantraine was one of the first women burnt on the stake during the Great Witch Hunts of Europe. At 17 years of age in a village in Belgium, this unusually pretty young thing was tried, proclaimed a witch, and promptly roasted. &lt;br /&gt;
&lt;br /&gt;
With a temper now as hot as the flames that took her from rare to well done, this flying firestarter sought revenge by cooking up a storm and lighting fires across the countryside. &lt;br /&gt;
&lt;br /&gt;
But playing with fire can be dangerous and, in a careless moment, Anne was caught leaving yet another smouldering disaster site. This flying pyromaniac now ponders her career choice from her solitary confinement, surrounded by the orange flames she dreads the most. &lt;br /&gt;
&lt;br /&gt;
Anyone got a light? &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Blue &lt;br /&gt;
*Atmosfear 'The Harbingers': Orange &lt;br /&gt;
*Atmosfear DVD Series: Orange&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': Cauldron &lt;br /&gt;
*Atmosfear DVD Series: Pumpkin&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be turned into a toad and only be able to move one step each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Witch01.jpg&lt;br /&gt;
File:Witch02.jpg&lt;br /&gt;
File:Witch03.jpg&lt;br /&gt;
File:Witch04.jpg&lt;br /&gt;
File:Witch05.jpg&lt;br /&gt;
File:Witch06.jpg&lt;br /&gt;
File:Witch07.jpg&lt;br /&gt;
File:Witchback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Bathory_Character_Card.png&lt;br /&gt;
File:AH-Anne.png&lt;br /&gt;
File:AGK_Anne.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Anne_Character_Card.png&amp;diff=1159</id>
		<title>File:Anne Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Anne_Character_Card.png&amp;diff=1159"/>
				<updated>2021-11-19T04:48:24Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Elizabeth_Bathory&amp;diff=1158</id>
		<title>Elizabeth Bathory</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Elizabeth_Bathory&amp;diff=1158"/>
				<updated>2021-11-19T04:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
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&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Vampire, Elizabeth Bathory&lt;br /&gt;
|IMAGE=File:AGK_Bathory.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) Frédérique Fouché&amp;lt;br /&amp;gt;(FR) Frédérique Fouché&lt;br /&gt;
|APPEARANCE=[[The_Vampire | Nightmare/Atmosfear IV 'Vampire']]&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video &amp;lt;br /&amp;gt;'[[Thill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Bathory.png&lt;br /&gt;
|PROVINCE-NAME=Bathory's Province - Castle Cathice&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
The daughter of George and Anna Bathory, Elizabeth Bathory has the reputation of being one of the first reported vampires. At age 15 she married 25 year old Count Ferencz Nadasdy. After marriage the two of them moved to the infamous Castle Csejthe. The Count was always leaving home to do battle against the Turks, which left Elizabeth alone at home and very bored. To keep herself occupied she began to visit her aunt, Countess Klara Bathory. It was at this time that she began her intrest into the occult. A known witch and maid, Dorothea Szentes [aka Dorka], began to teach her varius forms of black magic and witchcraft. Assisted by her nurse, manservant, and another maid, the group began to torture the female servents of Castle Csejithe in an underground chamber. In the year 1600 Count Ferencz died. It was about this time that the Countess began to bathe in the blood of the tortured young women based on the idea that the blood might hold the secrets of eternal youth. The women where tortured, stabed, and hung from the celings so that Bathory could shower in the blood that flowed from their bodies. Eventualy Bathory began to notice that she wasn't getting quite the results she'd wanted. She decided to go after Noble blood, assuming that better blood would have better results. Unfortunitly for her, word spread of the missing nobles. On the 30th of December, 1610, her own cousin, Count Cuyorgy Thurzo, and a band of soldiers raided the castle. They found about 50 dead bodies, and several tortured women in the dungeon below. One woman was even found, still alive, with her body pierced open. In 1611, a register was found in Bathory's living quarters with the names of over 600 victims. Her three female accomplices where sentenced to have their fingers torn from thier bodies and later to be burned alive. Her fourth accompice, was beheaded, drained of his blood, and burned with the three women. Elizabeth Bathory, however, was walled up inside her room until her eventual death at age 54. At the time of her death she was still considered to be one of the most beautiful women in all of Europe.&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
She's the black widow of The Other Side, imprisoned for all eternity in her torture chambers in the towering Castle Cathice for her murderous crimes - an iron maiden - condemened to love and perish forever.&lt;br /&gt;
&lt;br /&gt;
But legends, like Vampires, never die.&lt;br /&gt;
&lt;br /&gt;
Casting a black shadow over her Province, Bathory is the most powerful of 'The Harbingers' with all the allure of a Venus fly trap.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
At the beginning of the 17th century, in the towering Slovakian Castle of Cathtice, lived a countess of unequalled vanity. Driven by her desire to remain the most beautiful woman in the land, Elizabeth Bathory would feed upon the innocent young townsfolk she lured into her chambers. Parlor games such as 'The Iron Maiden' were a castle specialty, as this black widow liked to poke more than just fun at her guests - and she turned out to be a body piercing master! In a small town, however, news of strange behavior travels faster than the plague and it wasn't long before Elizabeth was captured, tried and banished to The Other Side - which would be enough to make anybody see red. Here the only thing she kills is time while praying for her time on earth to come again.&lt;br /&gt;
&lt;br /&gt;
Eat your heart out, Elizabeth.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Gray &lt;br /&gt;
*Atmosfear 'The Harbingers': Red &lt;br /&gt;
*Atmosfear DVD Series: Red&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': Vampire bat &lt;br /&gt;
*Atmosfear DVD Series: Vampire bat&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed, any key collected is given to the Vampire.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In some releases of the games her named is spelled Elisabeth with an S replacing the Z.&lt;br /&gt;
&lt;br /&gt;
Remember, when the Countess asks you, &amp;quot;Indulge me!&amp;quot; you must respond, &amp;quot;Forever my Lady!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Change0.jpg&lt;br /&gt;
File:Change1.jpg&lt;br /&gt;
File:Change2.jpg&lt;br /&gt;
File:Change3.jpg&lt;br /&gt;
File:Change4.jpg&lt;br /&gt;
File:Change5.jpg&lt;br /&gt;
File:Change6.jpg&lt;br /&gt;
File:Vampireback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Bathory_Character_Card.png&lt;br /&gt;
File:AH-Bathory_Screenshot.png&lt;br /&gt;
File:Bathory.png&lt;br /&gt;
File:AGK_Bathory.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Bathory_Character_Card.png&amp;diff=1157</id>
		<title>File:Bathory Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Bathory_Character_Card.png&amp;diff=1157"/>
				<updated>2021-11-19T04:44:40Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1156</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1156"/>
				<updated>2021-11-19T04:43:57Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
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&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Khufu_Character_Card.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
File:Khufu-Promo.png&lt;br /&gt;
File:Khufuboxart.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufu_Character_Card.png&amp;diff=1155</id>
		<title>File:Khufu Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufu_Character_Card.png&amp;diff=1155"/>
				<updated>2021-11-19T04:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1154</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1154"/>
				<updated>2021-11-19T04:41:36Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2021!! The original Nightmare/Atmosfear game is back!&lt;br /&gt;
  |MessageWhite = [https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Show your support on Kickstarter!] &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.kickstarter.com/projects/183490383/atmosfear-video-board-game-30th-anniversary-edition/ Atmosfear 30th Anniversary Kickstarter]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Gevaudan&amp;diff=1153</id>
		<title>Gevaudan</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Gevaudan&amp;diff=1153"/>
				<updated>2021-11-19T04:35:12Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Werewolf, Gevaudan&lt;br /&gt;
|IMAGE=File:AGK_Gevauden.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Gevaudan.png&lt;br /&gt;
|PROVINCE-NAME=Gevaudan's Province - The forest Le Gevaudan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
The asexual demigod of the most sinister of all carnivores, the jackal and the wolf. The Great Beast is worshiped by packs of predators who howl its praise from the forest of Le Gevaudan. Carrying 'the sickness' of lycanthropy, Gevaudan spreads its disease and plague throughout the Provinces of The Other Side. &lt;br /&gt;
&lt;br /&gt;
With razor sharp instincts and reflexes of a natural-born hunter, 'it' hunts and kills its prey without remorse. Such is the primeval order of the Loup-garou. The werewolf. &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
Beware of the dog! History tells of the Great Beast who terrorized the mountain regions of 18th century France. La Bête du Gevaudan was stricken with lycanthropy, a disease that made him ‘loup-garou’ (Werewolf) with razor sharp instincts and teeth to match. Once this sickening plague was in his blood, the desire to pass it on could not be satisfied. Driven by a constant craving he roamed the countryside on moonlit nights, sampling the local cuisine. &lt;br /&gt;
&lt;br /&gt;
Many tried to capture and kill the Great Beast and many failed, but eventually an experienced wolf hunter claimed success and Gevaudan's earthly rampages ceased. Instead this sick little puppy now stalks his blue prison, sniffing the air and waiting for his time to come again. &lt;br /&gt;
&lt;br /&gt;
Blue is supposed to be calming. Sit boy, sit! &lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Black&lt;br /&gt;
*Atmosfear 'The Harbingers': Blue&lt;br /&gt;
*Atmosfear DVD Series: Blue&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': The Fang &lt;br /&gt;
*Atmosfear DVD Series: Werewolf Head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:blue.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:blue.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed, the portrait screen will slowly be eaten away by maggots. Once they have eat the Harbinger symbol, they will be unable to duel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Gevaudan is actually the name of the village in France The Great Beast of Gevaudan terrorized.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Gevaudan_Character_Card.png&lt;br /&gt;
File:AH-Gevaudan.png&lt;br /&gt;
File:AGK_Gevauden.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Gevaudan_Character_Card.png&amp;diff=1152</id>
		<title>File:Gevaudan Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Gevaudan_Character_Card.png&amp;diff=1152"/>
				<updated>2021-11-19T04:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Baron_Samedi&amp;diff=1151</id>
		<title>Baron Samedi</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Baron_Samedi&amp;diff=1151"/>
				<updated>2021-11-19T04:31:41Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Zombie, Baron Samedi&lt;br /&gt;
|IMAGE=File:AGK_Baron.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) [https://www.imdb.com/name/nm0636513/ Wenanty Nosul]&lt;br /&gt;
|APPEARANCE=[[Zombie |Nightmare/Atmosfear II 'Zombie' ]]&amp;lt;br /&amp;gt;Nightmare/Atmosfear II 'Zombie' Promo&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video&amp;lt;br /&amp;gt;'[[Thrill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Baron.png&lt;br /&gt;
|PROVINCE-NAME=Samedi's Province - The Cathedral of Jive&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
He's taking last requests and 'Stayin' Alive' ain't one of his favorites. He's Baron Samedi - Voodoo's ad-Minister of the living dead - the last 'VJ' on The Other Side who hold's court every Saturday in his Cathedral of Jive &lt;br /&gt;
&lt;br /&gt;
Leading his choir of lost souls dancing the 'banda', the chain-smoking Samedi calls up the dead toll free. &lt;br /&gt;
&lt;br /&gt;
With a sense of fun as bent as a rib, the chief pranktitioner of black magic and comedy just loves to throw a funeral &amp;quot;...cause I always miss my own.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
Meet Baron Samedi, the Voodoo VJ who could dance up a storm with his entourage of lost souls. With a dark sense of humor and a darker sense of fun, The Baron always encouraged fresh blood into his frightclub ‘The Cathedral Of Jive’. &lt;br /&gt;
&lt;br /&gt;
‘Everybody’s welcome! it doesn’t matter if you are a somebody or a nobody. Just as long as you’re a body!’ was the slogan for his relentless membership drive. So it was wise to beware of invitations to join in his Hokey Pokie dance, because when The Baron called for you to ‘put your right foot in’ – he meant it literally! &lt;br /&gt;
&lt;br /&gt;
Then one night, while out soul searching, The Baron had his own membership abruptly cancelled. Imprisoned now in the rancid green glow of The Other Side, all he can do is dance to the music inside his head under the ever watchful eye of The Gatekeeper. &lt;br /&gt;
&lt;br /&gt;
Any last requests? &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: White&lt;br /&gt;
*Atmosfear 'The Harbingers': Green&lt;br /&gt;
*Atmosfear DVD Series: Green&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Top Hat&lt;br /&gt;
*Atmosfear DVD Series: Top Hat&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:green.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:green.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed all movements will become painfully slow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Zombieback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Samedi_Character_Card.png&lt;br /&gt;
File:Samedi.png&lt;br /&gt;
File:AGK_Baron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Samedi_Character_Card.png&amp;diff=1150</id>
		<title>File:Samedi Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Samedi_Character_Card.png&amp;diff=1150"/>
				<updated>2021-11-19T04:31:08Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1149</id>
		<title>Hellin</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1149"/>
				<updated>2021-11-19T04:25:44Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Poltergeist, Hellin&lt;br /&gt;
|IMAGE=File:AGK_Hellin.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Hellin.png&lt;br /&gt;
|PROVINCE-NAME=Hellin's Province - The Fairground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Hellin is the only completely fictional character to join the cast of the Harbingers. Her &amp;quot;father&amp;quot; was Brett Clements who says this about her creation; &amp;quot;...her name is 'IN' &amp;quot;HELL&amp;quot; reversed. There were subtle touches of evil in the game that crept up on you while you writing. I don't for the life of me know how Stephen King does it. I found it a constant battle trying to balance that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellin is the most evil character I created for Nightmare™. Her name, a play on &amp;quot;in hell&amp;quot;. I can't imagine what that would be like (hell that is) nor would I like to. And so she remains unfinished; leaving her to your imagination. I think the unknown is scarier than reality. You can see in the light. I only just found out Phillip Tanner has contracted a new writer for the Nightmare™/Atmosfear™ series so if there is to be any completing done, it will be in his words not mine.&amp;quot; (Brett Clements)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
&lt;br /&gt;
Hellin was an infant trouble-maker who once threw a temper tantrum so violent, it caused an aneurysm in her brain and she died. But now baby Hellin never has to pick up her toys again and it's never bedtime in her wretched fairground where the ride of your life will cost you it.&lt;br /&gt;
&lt;br /&gt;
Haunting a rancid toy box, the problem child from The Other Side is as spoiled as she is rotten. Enough to wipe the smile off a laughing clown. Hellin doesn't throw tantrums - she throws anything and everything she can get her sticky little fingers on.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
&lt;br /&gt;
Helin was born so angry that she smacked the doctor back! It was hardly surprising then that after a brief, tempestuous life this little infant trouble–maker threw a tantrum so fierce that it pushed her over the edge.&lt;br /&gt;
Out of the bedroom and into the afterlife, Helin now had a new haunting ground, a rancid playroom, where she would never have to pick up her toys and there was no such thing as bedtime. Quick to discover her new gift, she took to visiting the living in their nightmares, and terrified her unwilling victims so effectively that some simply never woke up.&lt;br /&gt;
&lt;br /&gt;
But all good things must come to an end and one night during the execution of a particularly nasty dream, she was trapped and banished to The Other Side where she now waits, impatient and purple with rage, for her time to wreak havoc again.&lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Pink&lt;br /&gt;
*Atmosfear 'The Harbingers': Purple&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Purple&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Building blocks&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Building blocks&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:purple.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will have their portrait screen shattered, preventing duels and the ability to keep track of power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When the series was moved from VHS to DVD, her name was changed to Helin with only one L.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Hellin_Character_Card.png&lt;br /&gt;
File:AH-Hellin.png&lt;br /&gt;
File:AGK_Hellin.jpg&lt;br /&gt;
File:Kickstarter_Hellin_Art.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Kickstarter_Hellin_Art.png&amp;diff=1148</id>
		<title>File:Kickstarter Hellin Art.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Kickstarter_Hellin_Art.png&amp;diff=1148"/>
				<updated>2021-11-19T04:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Hellin_Character_Card.png&amp;diff=1147</id>
		<title>File:Hellin Character Card.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Hellin_Character_Card.png&amp;diff=1147"/>
				<updated>2021-11-19T04:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1146</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1146"/>
				<updated>2021-11-19T03:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: Testing. Seeing a weird glitch with the main page and trying to correct it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1145</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1145"/>
				<updated>2021-11-17T22:52:13Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: Undo revision 1144 by Marr0w (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2019!! More Atmosfear games have been announced!&lt;br /&gt;
  |MessageWhite = Visit the [http://marrowproductions.com/wof/forums/ forums] for more details as we learn them!&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;center&amp;gt;[[Image:logo04.jpg|600px|The Gatekeeper]]&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[Original Series]] | [[Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1144</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Main_Page&amp;diff=1144"/>
				<updated>2021-11-17T22:49:26Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{SiteNotice&lt;br /&gt;
  |MessageRed   = UPDATE FOR 2019!! More Atmosfear games have been announced!&lt;br /&gt;
  |MessageWhite = Visit the [http://marrowproductions.com/wof/forums/ forums] for more details as we learn them!&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;center&amp;gt;[[Image:logo04.jpg|600px|The Gatekeeper]]&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:WoF.gif|The Gatekeeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Well of Fears&amp;lt;br&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
[[VHS Series|Original Series]] | [[DVD Series|Modern Series]] | [[PC Games]] | [[Atmosfear: The Card Game | Card Game]] | [[Fan Games]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Hosts]] | [[Harbingers]] | [[Soul Rangers]] | [[Special Soul Rangers]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[[Rules]] | [[Transcripts]] | [[FAQs]] | [[Interviews]] | [[Related Material]]&amp;lt;br&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Important Links ==&lt;br /&gt;
 		&lt;br /&gt;
[http://marrowproductions.com/wof/forums/ Well of Fears Forums]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://groups.google.com/group/nightmarelist Nightmare/Atmosfear Mailing List]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.atmosfear.com.au/ Official Site for Atmosfear: The Interactive Board Game ]&amp;lt;br /&amp;gt;&lt;br /&gt;
 		&lt;br /&gt;
[http://www.flyingbark.com.au Current home of the former Forrest Interactive]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=1143</id>
		<title>MediaWiki:Gamepress-navigation</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=MediaWiki:Gamepress-navigation&amp;diff=1143"/>
				<updated>2021-10-21T04:23:27Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* mainpage|mainpage-description&lt;br /&gt;
&lt;br /&gt;
** http://marrowproductions.com/wof/forums/ | FORUMS&lt;br /&gt;
&lt;br /&gt;
** https://www.reddit.com/r/WellOfFears/ | WoF Subreddit&lt;br /&gt;
&lt;br /&gt;
** recentchanges-url|recentchanges&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1142</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1142"/>
				<updated>2021-05-25T06:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
File:Khufu-Promo.png&lt;br /&gt;
File:Khufuboxart.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_Khufu_the_Mummy&amp;diff=1141</id>
		<title>Atmosfear: Khufu the Mummy</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Atmosfear:_Khufu_the_Mummy&amp;diff=1141"/>
				<updated>2021-05-25T06:18:39Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Khufu-Promo.png|300px|right]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
In what could almost be considered fanservice, the first new host for the DVD series is none other than the long sought after [[The_Mummy|Khufu]]. This time the board game formula has been changed to give the game a game show feel forcing the players to compete to collect treasure and gold while still facing their fears. Unforseen issues have prevented this game from officialy being released in North America.&lt;br /&gt;
&lt;br /&gt;
Approximate Running Time: 49 minutes&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=Kqh14IciS_0 Khufu 30-second TV/Web Commercial]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufuboxart.png&lt;br /&gt;
File:KHU_gameSetup02.png&lt;br /&gt;
File:Medusa2b.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Host ==&lt;br /&gt;
[[Khufu]]&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
* [[The_Mummy | Nightmare - The Mummy]]&lt;br /&gt;
* [[Medusa]]&lt;br /&gt;
* [[Atmosfear: Khufu (Rules)|Atmosfear: Khufu Instructions]]&lt;br /&gt;
* [[Atmosfear: Khufu Transcript]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:DVD]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufu-Promo.png&amp;diff=1140</id>
		<title>File:Khufu-Promo.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufu-Promo.png&amp;diff=1140"/>
				<updated>2021-05-25T06:16:12Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufuboxart.png&amp;diff=1139</id>
		<title>File:Khufuboxart.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Khufuboxart.png&amp;diff=1139"/>
				<updated>2021-05-25T06:14:01Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1138</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1138"/>
				<updated>2021-05-25T06:06:12Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1137</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1137"/>
				<updated>2021-05-25T06:05:14Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:Province_-_Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1136</id>
		<title>Khufu</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Khufu&amp;diff=1136"/>
				<updated>2021-05-25T06:04:04Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Mummy, Khufu&lt;br /&gt;
|IMAGE=File:AGK_Khufu.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) David Whitney&lt;br /&gt;
|APPEARANCE=[[Atmosfear:_Khufu_the_Mummy | Atmosfear: Khufu the Mummy]]&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Khufu.png&lt;br /&gt;
|PROVINCE-NAME=Khufu's Province - Hollywood on the Nile&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
They never ever found the remains of this Forth Dynasty Pharaoh who proclaimed himself the 'Father of Death' then almost went bankrupt. Khufu reigned for 23 years - almost as long as it took the megalomaniac to build his Great Pyramid from where he set forth on his journey to the next life. &lt;br /&gt;
&lt;br /&gt;
But somewhere along the way he saw the light and sold out! Now he's back! Khufu II. 'King Cliche' - a superstar who has turned the Valley of Kings into his Hollywood on the Nile. &amp;quot;Endorse me!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
During his 23 year reign, Khufu built the Great Pyramid at Giza - a fitting monument to the monster ego of this self proclaimed Father of Death. The plans for his afterlife were as grand as his tomb and, embalmed or not, Khufu was going into the next life in style. So when the tomb raiders broke down the sealed walls of his burial chamber they unleashed not only the mummy's curse but the spirit of the shyster Pharaoh himself. &lt;br /&gt;
&lt;br /&gt;
Khufu was back: with opportunity, fame, fortune…….and his own TV show. The megalomaniac mummy turned the Valley of Kings into Hollywood on the Nile - a casino here, a pyramid scheme there, and handful of curses on the way. It was all good. &lt;br /&gt;
&lt;br /&gt;
With such a high profile, of course it wasn't long before they tracked him down and pulled the plug on his show, leaving him to ponder another 4 millennia of cramped, yellow, sandy conditions somewhere on The Other Side. &lt;br /&gt;
&lt;br /&gt;
Let's call it a wrap. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Red &lt;br /&gt;
*Atmosfear 'The Harbingers': Yellow&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Yellow&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Cobra&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Mummy/Sphinx head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:yellow.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be blinded by one of Khufu's tomb walls so the cursed cannot see through the provinces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Khufu.jpg&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Khufu.png&lt;br /&gt;
File:AGK_Khufu.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Khufu.png&amp;diff=1135</id>
		<title>File:Province - Khufu.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Khufu.png&amp;diff=1135"/>
				<updated>2021-05-25T06:02:34Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1134</id>
		<title>Hellin</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Hellin&amp;diff=1134"/>
				<updated>2021-05-25T06:01:52Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Poltergeist, Hellin&lt;br /&gt;
|IMAGE=File:AGK_Hellin.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Hellin.png&lt;br /&gt;
|PROVINCE-NAME=Hellin's Province - The Fairground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
Hellin is the only completely fictional character to join the cast of the Harbingers. Her &amp;quot;father&amp;quot; was Brett Clements who says this about her creation; &amp;quot;...her name is 'IN' &amp;quot;HELL&amp;quot; reversed. There were subtle touches of evil in the game that crept up on you while you writing. I don't for the life of me know how Stephen King does it. I found it a constant battle trying to balance that.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hellin is the most evil character I created for Nightmare™. Her name, a play on &amp;quot;in hell&amp;quot;. I can't imagine what that would be like (hell that is) nor would I like to. And so she remains unfinished; leaving her to your imagination. I think the unknown is scarier than reality. You can see in the light. I only just found out Phillip Tanner has contracted a new writer for the Nightmare™/Atmosfear™ series so if there is to be any completing done, it will be in his words not mine.&amp;quot; (Brett Clements)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
&lt;br /&gt;
Hellin was an infant trouble-maker who once threw a temper tantrum so violent, it caused an aneurysm in her brain and she died. But now baby Hellin never has to pick up her toys again and it's never bedtime in her wretched fairground where the ride of your life will cost you it.&lt;br /&gt;
&lt;br /&gt;
Haunting a rancid toy box, the problem child from The Other Side is as spoiled as she is rotten. Enough to wipe the smile off a laughing clown. Hellin doesn't throw tantrums - she throws anything and everything she can get her sticky little fingers on.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
&lt;br /&gt;
Helin was born so angry that she smacked the doctor back! It was hardly surprising then that after a brief, tempestuous life this little infant trouble–maker threw a tantrum so fierce that it pushed her over the edge.&lt;br /&gt;
Out of the bedroom and into the afterlife, Helin now had a new haunting ground, a rancid playroom, where she would never have to pick up her toys and there was no such thing as bedtime. Quick to discover her new gift, she took to visiting the living in their nightmares, and terrified her unwilling victims so effectively that some simply never woke up.&lt;br /&gt;
&lt;br /&gt;
But all good things must come to an end and one night during the execution of a particularly nasty dream, she was trapped and banished to The Other Side where she now waits, impatient and purple with rage, for her time to wreak havoc again.&lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Pink&lt;br /&gt;
*Atmosfear 'The Harbingers': Purple&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Purple&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Building blocks&lt;br /&gt;
*Atmosfear 'The Gatekeeper': Building blocks&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:purple.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will have their portrait screen shattered, preventing duels and the ability to keep track of power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When the series was moved from VHS to DVD, her name was changed to Helin with only one L.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Hellin.png&lt;br /&gt;
File:AGK_Hellin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Hellin.png&amp;diff=1133</id>
		<title>File:Province - Hellin.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Hellin.png&amp;diff=1133"/>
				<updated>2021-05-25T06:00:01Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Gevaudan&amp;diff=1132</id>
		<title>Gevaudan</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Gevaudan&amp;diff=1132"/>
				<updated>2021-05-25T05:59:21Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Werewolf, Gevaudan&lt;br /&gt;
|IMAGE=File:AGK_Gevauden.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=N/A&lt;br /&gt;
|APPEARANCE=None yet...&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Gevaudan.png&lt;br /&gt;
|PROVINCE-NAME=Gevaudan's Province - The forest Le Gevaudan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
The asexual demigod of the most sinister of all carnivores, the jackal and the wolf. The Great Beast is worshiped by packs of predators who howl its praise from the forest of Le Gevaudan. Carrying 'the sickness' of lycanthropy, Gevaudan spreads its disease and plague throughout the Provinces of The Other Side. &lt;br /&gt;
&lt;br /&gt;
With razor sharp instincts and reflexes of a natural-born hunter, 'it' hunts and kills its prey without remorse. Such is the primeval order of the Loup-garou. The werewolf. &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
Beware of the dog! History tells of the Great Beast who terrorized the mountain regions of 18th century France. La Bête du Gevaudan was stricken with lycanthropy, a disease that made him ‘loup-garou’ (Werewolf) with razor sharp instincts and teeth to match. Once this sickening plague was in his blood, the desire to pass it on could not be satisfied. Driven by a constant craving he roamed the countryside on moonlit nights, sampling the local cuisine. &lt;br /&gt;
&lt;br /&gt;
Many tried to capture and kill the Great Beast and many failed, but eventually an experienced wolf hunter claimed success and Gevaudan's earthly rampages ceased. Instead this sick little puppy now stalks his blue prison, sniffing the air and waiting for his time to come again. &lt;br /&gt;
&lt;br /&gt;
Blue is supposed to be calming. Sit boy, sit! &lt;br /&gt;
&lt;br /&gt;
So many Nightmares – so little time. &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Black&lt;br /&gt;
*Atmosfear 'The Harbingers': Blue&lt;br /&gt;
*Atmosfear DVD Series: Blue&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Crucifix tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': The Fang &lt;br /&gt;
*Atmosfear DVD Series: Werewolf Head&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:blue.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:blue.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed, the portrait screen will slowly be eaten away by maggots. Once they have eat the Harbinger symbol, they will be unable to duel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Gevaudan is actually the name of the village in France The Great Beast of Gevaudan terrorized.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Gevaudan.png&lt;br /&gt;
File:AGK_Gevauden.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Gevaudan.png&amp;diff=1131</id>
		<title>File:Province - Gevaudan.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Gevaudan.png&amp;diff=1131"/>
				<updated>2021-05-25T05:58:25Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Baron_Samedi&amp;diff=1130</id>
		<title>Baron Samedi</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Baron_Samedi&amp;diff=1130"/>
				<updated>2021-05-25T05:57:48Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Zombie, Baron Samedi&lt;br /&gt;
|IMAGE=File:AGK_Baron.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) [https://www.imdb.com/name/nm0636513/ Wenanty Nosul]&lt;br /&gt;
|APPEARANCE=[[Zombie |Nightmare/Atmosfear II 'Zombie' ]]&amp;lt;br /&amp;gt;Nightmare/Atmosfear II 'Zombie' Promo&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video&amp;lt;br /&amp;gt;'[[Thrill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Baron.png&lt;br /&gt;
|PROVINCE-NAME=Samedi's Province - The Cathedral of Jive&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
He's taking last requests and 'Stayin' Alive' ain't one of his favorites. He's Baron Samedi - Voodoo's ad-Minister of the living dead - the last 'VJ' on The Other Side who hold's court every Saturday in his Cathedral of Jive &lt;br /&gt;
&lt;br /&gt;
Leading his choir of lost souls dancing the 'banda', the chain-smoking Samedi calls up the dead toll free. &lt;br /&gt;
&lt;br /&gt;
With a sense of fun as bent as a rib, the chief pranktitioner of black magic and comedy just loves to throw a funeral &amp;quot;...cause I always miss my own.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
Meet Baron Samedi, the Voodoo VJ who could dance up a storm with his entourage of lost souls. With a dark sense of humor and a darker sense of fun, The Baron always encouraged fresh blood into his frightclub ‘The Cathedral Of Jive’. &lt;br /&gt;
&lt;br /&gt;
‘Everybody’s welcome! it doesn’t matter if you are a somebody or a nobody. Just as long as you’re a body!’ was the slogan for his relentless membership drive. So it was wise to beware of invitations to join in his Hokey Pokie dance, because when The Baron called for you to ‘put your right foot in’ – he meant it literally! &lt;br /&gt;
&lt;br /&gt;
Then one night, while out soul searching, The Baron had his own membership abruptly cancelled. Imprisoned now in the rancid green glow of The Other Side, all he can do is dance to the music inside his head under the ever watchful eye of The Gatekeeper. &lt;br /&gt;
&lt;br /&gt;
Any last requests? &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: White&lt;br /&gt;
*Atmosfear 'The Harbingers': Green&lt;br /&gt;
*Atmosfear DVD Series: Green&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone&lt;br /&gt;
*Atmosfear 'The Harbingers': Top Hat&lt;br /&gt;
*Atmosfear DVD Series: Top Hat&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:green.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:green.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed all movements will become painfully slow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Zombieback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:Samedi.png&lt;br /&gt;
File:AGK_Baron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Baron.png&amp;diff=1129</id>
		<title>File:Province - Baron.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Baron.png&amp;diff=1129"/>
				<updated>2021-05-25T05:56:35Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1128</id>
		<title>Anne de Chantraine</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Anne_de_Chantraine&amp;diff=1128"/>
				<updated>2021-05-25T05:55:33Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Witch, Anne de Chantraine&lt;br /&gt;
|IMAGE=File:AGK_Anne.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) Frédérique Fouché&amp;lt;br /&amp;gt;(FR) Frédérique Fouché&lt;br /&gt;
|APPEARANCE=[[The_Witch | Nightmare/Atmosfear III 'Witch']]&amp;lt;br /&amp;gt;Nightmare/Atmosfear III 'Witch' Promo&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video&amp;lt;br /&amp;gt;'[[Thill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Anne.png&lt;br /&gt;
|PROVINCE-NAME=Anne's Province - The mutant Punkin&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
===''' 'The Harbingers' '''===&lt;br /&gt;
&lt;br /&gt;
Ugly has a new name - Anne de Chantraine. And she's just learnt how to make something. It's 'something' called trouble and de Chantraine stirs it up and dishes it out from her mutant 'Punkin' at the crossroads of the Provinces. This fire-starter has got plenty of good reason to scorch the earth with a temper as hot as her brew. &lt;br /&gt;
&lt;br /&gt;
Tried and convicted of sorcery, tortured and then burned alive at the stake as a teenager, de Chantraine was innocent. Now she's on a witch hunt of her own. &lt;br /&gt;
&lt;br /&gt;
===''' 'The Gatekeeper' '''===&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;hell hath no fury like a woman scorned&amp;quot;, you should see one scorched! &lt;br /&gt;
&lt;br /&gt;
Anne de Chantraine was one of the first women burnt on the stake during the Great Witch Hunts of Europe. At 17 years of age in a village in Belgium, this unusually pretty young thing was tried, proclaimed a witch, and promptly roasted. &lt;br /&gt;
&lt;br /&gt;
With a temper now as hot as the flames that took her from rare to well done, this flying firestarter sought revenge by cooking up a storm and lighting fires across the countryside. &lt;br /&gt;
&lt;br /&gt;
But playing with fire can be dangerous and, in a careless moment, Anne was caught leaving yet another smouldering disaster site. This flying pyromaniac now ponders her career choice from her solitary confinement, surrounded by the orange flames she dreads the most. &lt;br /&gt;
&lt;br /&gt;
Anyone got a light? &lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Blue &lt;br /&gt;
*Atmosfear 'The Harbingers': Orange &lt;br /&gt;
*Atmosfear DVD Series: Orange&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': Cauldron &lt;br /&gt;
*Atmosfear DVD Series: Pumpkin&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:orange.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:red.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Those cursed will be turned into a toad and only be able to move one step each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Witch01.jpg&lt;br /&gt;
File:Witch02.jpg&lt;br /&gt;
File:Witch03.jpg&lt;br /&gt;
File:Witch04.jpg&lt;br /&gt;
File:Witch05.jpg&lt;br /&gt;
File:Witch06.jpg&lt;br /&gt;
File:Witch07.jpg&lt;br /&gt;
File:Witchback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Anne.png&lt;br /&gt;
File:AGK_Anne.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Anne.png&amp;diff=1127</id>
		<title>File:Province - Anne.png</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=File:Province_-_Anne.png&amp;diff=1127"/>
				<updated>2021-05-25T05:53:41Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

	<entry>
		<id>http://marrowproductions.com/WoF/wiki/index.php?title=Elizabeth_Bathory&amp;diff=1126</id>
		<title>Elizabeth Bathory</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/WoF/wiki/index.php?title=Elizabeth_Bathory&amp;diff=1126"/>
				<updated>2021-05-25T05:52:49Z</updated>
		
		<summary type="html">&lt;p&gt;Marr0w: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|&lt;br /&gt;
|NAME=The Vampire, Elizabeth Bathory&lt;br /&gt;
|IMAGE=File:AGK_Bathory.jpg&lt;br /&gt;
|CAPTION=&lt;br /&gt;
|ACTOR=(EN) Frédérique Fouché&amp;lt;br /&amp;gt;(FR) Frédérique Fouché&lt;br /&gt;
|APPEARANCE=[[The_Vampire | Nightmare/Atmosfear IV 'Vampire']]&amp;lt;br /&amp;gt;Atmosfear 'The Harbingers' Instructional Video &amp;lt;br /&amp;gt;'[[Thill Me]]' Music Video&lt;br /&gt;
|PROVINCE-IMAGE=File:Province_-_Bathory.png&lt;br /&gt;
|PROVINCE-NAME=Bathory's Province - Castle Cathice&lt;br /&gt;
}}&lt;br /&gt;
== Biography ==&lt;br /&gt;
The daughter of George and Anna Bathory, Elizabeth Bathory has the reputation of being one of the first reported vampires. At age 15 she married 25 year old Count Ferencz Nadasdy. After marriage the two of them moved to the infamous Castle Csejthe. The Count was always leaving home to do battle against the Turks, which left Elizabeth alone at home and very bored. To keep herself occupied she began to visit her aunt, Countess Klara Bathory. It was at this time that she began her intrest into the occult. A known witch and maid, Dorothea Szentes [aka Dorka], began to teach her varius forms of black magic and witchcraft. Assisted by her nurse, manservant, and another maid, the group began to torture the female servents of Castle Csejithe in an underground chamber. In the year 1600 Count Ferencz died. It was about this time that the Countess began to bathe in the blood of the tortured young women based on the idea that the blood might hold the secrets of eternal youth. The women where tortured, stabed, and hung from the celings so that Bathory could shower in the blood that flowed from their bodies. Eventualy Bathory began to notice that she wasn't getting quite the results she'd wanted. She decided to go after Noble blood, assuming that better blood would have better results. Unfortunitly for her, word spread of the missing nobles. On the 30th of December, 1610, her own cousin, Count Cuyorgy Thurzo, and a band of soldiers raided the castle. They found about 50 dead bodies, and several tortured women in the dungeon below. One woman was even found, still alive, with her body pierced open. In 1611, a register was found in Bathory's living quarters with the names of over 600 victims. Her three female accomplices where sentenced to have their fingers torn from thier bodies and later to be burned alive. Her fourth accompice, was beheaded, drained of his blood, and burned with the three women. Elizabeth Bathory, however, was walled up inside her room until her eventual death at age 54. At the time of her death she was still considered to be one of the most beautiful women in all of Europe.&lt;br /&gt;
&lt;br /&gt;
=== 'The Harbingers' ===&lt;br /&gt;
She's the black widow of The Other Side, imprisoned for all eternity in her torture chambers in the towering Castle Cathice for her murderous crimes - an iron maiden - condemened to love and perish forever.&lt;br /&gt;
&lt;br /&gt;
But legends, like Vampires, never die.&lt;br /&gt;
&lt;br /&gt;
Casting a black shadow over her Province, Bathory is the most powerful of 'The Harbingers' with all the allure of a Venus fly trap.&lt;br /&gt;
&lt;br /&gt;
=== 'The Gatekeeper' ===&lt;br /&gt;
At the beginning of the 17th century, in the towering Slovakian Castle of Cathtice, lived a countess of unequalled vanity. Driven by her desire to remain the most beautiful woman in the land, Elizabeth Bathory would feed upon the innocent young townsfolk she lured into her chambers. Parlor games such as 'The Iron Maiden' were a castle specialty, as this black widow liked to poke more than just fun at her guests - and she turned out to be a body piercing master! In a small town, however, news of strange behavior travels faster than the plague and it wasn't long before Elizabeth was captured, tried and banished to The Other Side - which would be enough to make anybody see red. Here the only thing she kills is time while praying for her time on earth to come again.&lt;br /&gt;
&lt;br /&gt;
Eat your heart out, Elizabeth.&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Gray &lt;br /&gt;
*Atmosfear 'The Harbingers': Red &lt;br /&gt;
*Atmosfear DVD Series: Red&lt;br /&gt;
&lt;br /&gt;
== Playing piece ==&lt;br /&gt;
&lt;br /&gt;
*Nightmare/Atmosfear I-IV: Rounded Tombstone &lt;br /&gt;
*Atmosfear 'The Harbingers': Vampire bat &lt;br /&gt;
*Atmosfear DVD Series: Vampire bat&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Nightmare: Keys&lt;br /&gt;
|- &lt;br /&gt;
| [[File:silver.jpg]]|| This Key releases you from the Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This Key unlocks the sanctuary.  If you land on an opponent's gravestone, nothing can harm you.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the Black Hole.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  that opponent is Banished.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Time.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Time cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Fate.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Heads:  Take all opponent's Fate cards.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:silver.jpg]]||This key unlocks the gate to Chance.  If an opponent lands on your gravestone, toss the coin. &amp;lt;br /&amp;gt; Tails:  Take all opponent's Chance cards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Power to roll one or two dice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Power to pass through a Gate then reposition it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||'Occupation' - Force a Harbinger to return to its Headstone if you land on them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #000000;&amp;quot; border=&amp;quot;3&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Atmosfear The Third Dimension: Keystones&lt;br /&gt;
|- &lt;br /&gt;
| [[File:red.jpg]]|| Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:green.jpg]]||Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:purple.jpg]]||Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:yellow.jpg]]||Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:orange.jpg]]||Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blue.jpg]]||Flight: This Key allows you to fly from one Province to another.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | For those cursed, any key collected is given to the Vampire.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In some releases of the games her named is spelled Elisabeth with an S replacing the Z.&lt;br /&gt;
&lt;br /&gt;
Remember, when the Countess asks you, &amp;quot;Indulge me!&amp;quot; you must respond, &amp;quot;Forever my Lady!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=4 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Change0.jpg&lt;br /&gt;
File:Change1.jpg&lt;br /&gt;
File:Change2.jpg&lt;br /&gt;
File:Change3.jpg&lt;br /&gt;
File:Change4.jpg&lt;br /&gt;
File:Change5.jpg&lt;br /&gt;
File:Change6.jpg&lt;br /&gt;
File:Vampireback.png&lt;br /&gt;
File:Atmosfear_Poster.png&lt;br /&gt;
File:AH-Bathory_Screenshot.png&lt;br /&gt;
File:Bathory.png&lt;br /&gt;
File:AGK_Bathory.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Hosts}}&lt;br /&gt;
{{Navbox/Harbingers}}&lt;br /&gt;
[[Category:Harbingers]]&lt;br /&gt;
[[Category:Hosts]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

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