<root>
<Table>
	<Table>
		<Name>police_blackhawk</Name>
		<level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>5</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>7</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>4</level>
				<chance>1</chance>
				<tag_name>SWAT_Blackhawk</tag_name>
				<vehicle_name>heli_fighter_03</vehicle_name>
				<variant_name>SWAT</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1</chance>
				<tag_name>NG_Blackhawk</tag_name>
				<vehicle_name>heli_fighter_03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>NG_Blackhawk</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>NG_Blackhawk</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>NG_Blackhawk</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>NG_Blackhawk</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>NG_Blackhawk</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>SWAT_Blackhawk</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>SWAT_Blackhawk</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>SWAT_Blackhawk</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>SWAT_Blackhawk</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>SWAT_Blackhawk</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>stag_tank</Name>
		<level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>25</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>5</level>
				<chance>1.0</chance>
				<tag_name>STAG_Tank</tag_name>
				<vehicle_name>sp_tank03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>STAG_Tank</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>STAG_Tank</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>stag_riot</Name>
		<level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>4</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>4</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Force No Ram</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>4</level>
				<chance>0.75</chance>
				<tag_name>G_STAG_Riot</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG_Riot</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_STAG_Riot2</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>SWAT</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.95</chance>
				<tag_name>G_STAG_Riot</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG_Riot</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.05</chance>
				<tag_name>G_STAG_Riot2</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>SWAT</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_STAG_Riot</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_fem_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Riot</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Riot</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_stag_riotshield</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Riot2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Riot2</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_swat_riot</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>stag_attack_heli</Name>
		<level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>1</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>1</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			</level_info>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			<Flag>Attack Helicopter</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_STAGAtHelo</tag_name>
				<vehicle_name>sp_vtol01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1.0</chance>
				<tag_name>G_STAGAtHelo</tag_name>
				<vehicle_name>sp_vtol01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_STAGAtHelo</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>stag_heli</Name>
		<level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>5</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>7</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_STAG_Heli</tag_name>
				<vehicle_name>sp_vtol02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1,0</chance>
				<tag_name>G_STAG_Heli</tag_name>
				<vehicle_name>sp_vtol02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_STAG_Heli</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_fem_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Heli</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_stag_sniper</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Heli</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_stag_stagcommando</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Heli</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_Heli</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_stag_stagcommando</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>stag</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>12</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>9</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>7</min_spawn_time>
				<max_spawn_time>12</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.9</chance>
				<tag_name>G_STAG_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.1</chance>
				<tag_name>G_STAG_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.7</chance>
				<tag_name>G_STAG_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.125</chance>
				<tag_name>G_STAG</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.125</chance>
				<tag_name>G_STAG2</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.05</chance>
				<tag_name>G_STAG_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.3</chance>
				<tag_name>G_STAG</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.3</chance>
				<tag_name>G_STAG2</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.45</chance>
				<tag_name>G_STAG</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.45</chance>
				<tag_name>G_STAG2</tag_name>
				<vehicle_name>suv_4dr_02</vehicle_name>
				<variant_name>STAG</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_STAG</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_stag_fem_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG2</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_stag_fem_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_CopCar</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_CopCar</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_iory</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_BikeCop</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop_motorcycle01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>morningstar_heli</Name>
		<level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Morningstar</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>3</level>
				<chance>1.0</chance>
				<tag_name>G_MStar_Heli</tag_name>
				<vehicle_name>heli_4dr_police01</vehicle_name>
				<variant_name>Morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_MStar_Heli</tag_name>
				<vehicle_name>heli_4dr_police01</vehicle_name>
				<variant_name>Morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>.75</chance>
				<tag_name>G_MStar_Heli</tag_name>
				<vehicle_name>heli_4dr_police01</vehicle_name>
				<variant_name>Morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>.25</chance>
				<tag_name>G_MStar_AttackHeli</tag_name>
				<vehicle_name>heli_fighter_01</vehicle_name>
				<variant_name>Morningstar</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_MStar_Heli</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Heli</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_morningstar_sniper</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Heli</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_morningstar_sniper</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_AttackHeli</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>morningstar</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>5</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>11</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>15</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Morningstar</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_Car1</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_Car2</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Mstar_Car3</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_ECar1</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_ECar2</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Mstar_ECar3</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.16</chance>
				<tag_name>G_Mstar_ECar1</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_ECar2</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_ECar3</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.16</chance>
				<tag_name>G_Mstar_Car1</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_Car2</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.17</chance>
				<tag_name>G_Mstar_Car3</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_Car1</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_Car2</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_Car3</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_ECar3</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_ECar2</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>G_Mstar_ECar3</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.14</chance>
				<tag_name>G_MStar_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.07</chance>
				<tag_name>G_MStar_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.07</chance>
				<tag_name>G_MStar_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_Car1</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_Car2</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_Car3</tag_name>
				<vehicle_name>car_4dr_luxury06</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_ECar1</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_ECar2</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.07</chance>
				<tag_name>G_Mstar_ECar3</tag_name>
				<vehicle_name>car_4dr_exoticluxury01</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.29</chance>
				<tag_name>G_MStar_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.145</chance>
				<tag_name>G_MStar_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.145</chance>
				<tag_name>G_MStar_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>morningstar</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_Mstar_Car1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_female_sol07</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_female_sol08</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_female_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_female_sol07</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_female_sol08</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_Car3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_female_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_mstar_female_sol08</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Mstar_ECar3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_mstar_female_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_M</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_M</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute</npc_name>
				<melee_brute_seat>True</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_M</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_G</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_G</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_minigun</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_G</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_sol02</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_F</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_mstar_male_sol03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_F</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_flamethrower</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_MStar_Brute_F</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_mstar_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>deckers</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>8</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>3</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Deckers</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Decker_Car1</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Decker_Car2</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Decker_Car3</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Decker_SUV1</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Decker_SUV2</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Decker_SUV3</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Decker_Car1</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.09</chance>
				<tag_name>G_Decker_Car2</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Decker_Car3</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Decker_SUV1</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.09</chance>
				<tag_name>G_Decker_SUV2</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Decker_SUV3</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>G_Decker_Car_1S</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Decker_Car1</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.045</chance>
				<tag_name>G_Decker_Car2</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Decker_Car3</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Decker_SUV1</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.045</chance>
				<tag_name>G_Decker_SUV2</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Decker_SUV3</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_Decker_Car_1S</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.13</chance>
				<tag_name>G_Decker_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.06</chance>
				<tag_name>G_Decker_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.06</chance>
				<tag_name>G_Decker_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.125</chance>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.125</chance>
				<tag_name>G_Decker_SUV_2S</tag_name>
				<vehicle_name>suv_4dr_07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.125</chance>
				<tag_name>G_Decker_Car_1S</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.125</chance>
				<tag_name>G_Decker_Car_2S</tag_name>
				<vehicle_name>car_4dr_compact01</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.23</chance>
				<tag_name>G_Decker_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.13</chance>
				<tag_name>G_Decker_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.13</chance>
				<tag_name>G_Decker_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>decker</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_Decker_Car1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_s04_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_deckers_male_s05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s04_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_cyber_ambient</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s04_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_deckers_male_s05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_cyber_ambient</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_1S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_1S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_1S</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_deckers_rollerblader</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>True</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_2S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_2S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Car_2S</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_deckers_rollerblader</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>True</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s04_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_1S</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_deckers_rollerblader</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>True</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_2S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_cyber</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_2S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_cyber</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_SUV_2S</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_deckers_rollerblader</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>True</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_M</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_M</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_M</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute</npc_name>
				<melee_brute_seat>True</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_G</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_s06_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_G</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s02_b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_G</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_minigun</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_F</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_deckers_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_F</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_deckers_male_s03_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Decker_Brute_F</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_flamethrower</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>luchadores</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>5</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>10</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>13</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Luchadores</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.17</chance>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.16</chance>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.09</chance>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.08</chance>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.09</chance>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.045</chance>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.04</chance>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.045</chance>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.13</chance>
				<tag_name>G_Luchadore_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.06</chance>
				<tag_name>G_Luchadore_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.06</chance>
				<tag_name>G_Luchadore_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.25</chance>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0</chance>
				<tag_name>G_Luchadore_Truck_2S</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0</chance>
				<tag_name>G_Luchadore_Hummer_2S</tag_name>
				<vehicle_name>suv_4dr_luxury05</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.23</chance>
				<tag_name>G_Luchadore_Brute_M</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.13</chance>
				<tag_name>G_Luchadore_Brute_G</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.13</chance>
				<tag_name>G_Luchadore_Brute_F</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.01</chance>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<vehicle_name>truck_4dr_pickup04</vehicle_name>
				<variant_name>luchadore</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer1</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer2</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer3</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_1S</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_2S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_2S</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_2S</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Truck_2S</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_1S</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_2S</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_2S</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_2S</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_luchador_grenadier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Hummer_2S</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_luchador_grunt05_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_M</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_M</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute</npc_name>
				<melee_brute_seat>True</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_M</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_G</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt03_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_G</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_minigun</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_G</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_F</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_luchador_grunt04_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_F</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_Brute_flamethrower</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>True</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Luchadore_Brute_F</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_luchador_grunt06_mh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_tank</Name>
		<level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>25</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>5</level>
				<chance>1.0</chance>
				<tag_name>G_TankGuard</tag_name>
				<vehicle_name>sp_tank01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_TankGuard</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_TankGuard</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_riot</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>60</min_spawn_time>
				<max_spawn_time>90</max_spawn_time>
				<veh_min_spawn_time>20</veh_min_spawn_time>
				<veh_max_spawn_time>40</veh_max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>0</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>40</min_spawn_time>
				<max_spawn_time>70</max_spawn_time>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>30</veh_max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>4</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>8</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Force No Ram</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>1.0</chance>
				<tag_name>G_CopUnmarked</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>Ultimate</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>.7</chance>
				<tag_name>G_CopUnmarked</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>Ultimate</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>.3</chance>
				<tag_name>G_RiotCop</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>SWAT</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_RiotCop</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>SWAT</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>.5</chance>
				<tag_name>G_SWAT_APC</tag_name>
				<vehicle_name>sp_apc01</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_RiotCop</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_swat_riot</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_RiotCop</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_SWAT_APC</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_SWAT_APC</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_security02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopUnmarked</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopUnmarked</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_iory</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_motorcycle</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn vs Bikes Only</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>1.0</chance>
				<tag_name>G_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>1.0</chance>
				<tag_name>G_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1.0</chance>
				<tag_name>G_BikeCop</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_BikeCop</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_motorcycle01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_speedboat</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>30</veh_min_spawn_time>
				<veh_max_spawn_time>45</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>25</veh_min_spawn_time>
				<veh_max_spawn_time>35</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>20</veh_min_spawn_time>
				<veh_max_spawn_time>25</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Active With Stag</Flag>
			<Flag>Spawn on Water</Flag>
			<Flag>Force No Ram</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.25</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed01</vehicle_name>
				<variant_name>ultimate</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.25</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.25</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed01</vehicle_name>
				<variant_name>rough</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.25</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed01</vehicle_name>
				<variant_name>Piracy</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.9</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.1</chance>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.75</chance>
				<tag_name>G_CopBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>NG</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_CopBoat</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopBoat_Sniper</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_waverunner</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<veh_min_spawn_time>20</veh_min_spawn_time>
				<veh_max_spawn_time>25</veh_max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>0</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Active With Stag</Flag>
			<Flag>Spawn on Water</Flag>
			<Flag>Force No Ram</Flag>
			</spawn_flags>
		<override_group>police_motorcycle</override_group>
		<override_group></override_group>
		<override_group>police_attack_heli</override_group>
		<override_group></override_group>
		<override_group></override_group>
		<override_group></override_group>
		<override_group></override_group>
		<override_group></override_group>
		<override_group></override_group>
		<override_group></override_group>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>1.0</chance>
				<tag_name>G_Cop_Wavecraft</tag_name>
				<vehicle_name>boat_wavecraft01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>1.0</chance>
				<tag_name>G_Cop_Wavecraft</tag_name>
				<vehicle_name>boat_wavecraft01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>1.0</chance>
				<tag_name>G_Cop_Wavecraft_A</tag_name>
				<vehicle_name>boat_wavecraft01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1.0</chance>
				<tag_name>G_Cop_Wavecraft_A</tag_name>
				<vehicle_name>boat_wavecraft01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_Cop_Wavecraft</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_motorcycle01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_Cop_Wavecraft_A</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_SWAT01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_attack_heli</Name>
		<level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>1</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>10</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>1</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			</level_info>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			<Flag>Attack Helicopter</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<group_info>
			<group_info>
				<level>4</level>
				<chance>1</chance>
				<tag_name>G_GuardAtHelo</tag_name>
				<vehicle_name>heli_fighter_01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>1</chance>
				<tag_name>G_GuardAtHelo</tag_name>
				<vehicle_name>heli_fighter_02</vehicle_name>
				<variant_name>ng</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_GuardAtHelo</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_heli</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>30</min_spawn_time>
				<max_spawn_time>60</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>24</veh_min_spawn_time>
				<veh_max_spawn_time>45</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			<Flag>Spawn on Water</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.5</chance>
				<tag_name>G_CopHelo</tag_name>
				<vehicle_name>heli_standard_02</vehicle_name>
				<variant_name>ultimate</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.5</chance>
				<tag_name>G_CopHelo</tag_name>
				<vehicle_name>heli_standard_02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>1.0</chance>
				<tag_name>G_CopHelo</tag_name>
				<vehicle_name>heli_4dr_police01</vehicle_name>
				<variant_name>police</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_CopHelo</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop_motorcycle01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopHelo</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_cop_jones</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_CopHelo</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_cop_sniper</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<override_group>police_motorcycle</override_group>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.3</chance>
				<tag_name>G_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.5</chance>
				<tag_name>G_STAG_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.2</chance>
				<tag_name>G_BikeCop_Car</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.3</chance>
				<tag_name>G_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.5</chance>
				<tag_name>G_STAG_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.2</chance>
				<tag_name>G_BikeCop_Car</tag_name>
				<vehicle_name>bike_rocket02</vehicle_name>
				<variant_name>Police</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.20</chance>
				<tag_name>G_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.40</chance>
				<tag_name>G_STAG_CopCar</tag_name>
				<vehicle_name>car_4dr_police02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.20</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.20</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_CopCar</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
	<group_details>
				<tag_name>G_STAG_CopCar</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_cop</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAG_CopCar</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_iory</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_BikeCop_Car</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_cop_motorcycle01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>police_ng</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>6</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:Police/NG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.5</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.5</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.375</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.375</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>G_Guard_APC</tag_name>
				<vehicle_name>sp_apc01</vehicle_name>
				<variant_name>National_Guard</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.335</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.335</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.33</chance>
				<tag_name>G_Guard_APC</tag_name>
				<vehicle_name>sp_apc01</vehicle_name>
				<variant_name>National_Guard</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.25</chance>
				<tag_name>G_Guard_Humvee</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.25</chance>
				<tag_name>G_Guard_Humvee2</tag_name>
				<vehicle_name>suv_4dr_luxury05T</vehicle_name>
				<variant_name>Military</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_Guard_APC</tag_name>
				<vehicle_name>sp_apc01</vehicle_name>
				<variant_name>National_Guard</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_Humvee2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_APC</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_Guard_APC</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_ng_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		</Table>
	<Table>
		<Name>whored_one</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>7</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>8</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.50</chance>
				<tag_name>stripper_test1</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.50</chance>
				<tag_name>stripper_test2</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>stripper_test1</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.40</chance>
				<tag_name>stripper_test2</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.25</chance>
				<tag_name>stripper_test3</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.10</chance>
				<tag_name>stripper_test1</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.30</chance>
				<tag_name>stripper_test2</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.40</chance>
				<tag_name>stripper_test3</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.20</chance>
				<tag_name>stripper_test4</tag_name>
				<vehicle_name>heli_standard_04</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.10</chance>
				<tag_name>stripper_test1</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.20</chance>
				<tag_name>stripper_test2</tag_name>
				<vehicle_name>car_4dr_sports03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.40</chance>
				<tag_name>stripper_test3</tag_name>
				<vehicle_name>van_2dr_riot02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.30</chance>
				<tag_name>stripper_test4</tag_name>
				<vehicle_name>heli_standard_04</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>stripper_test1</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_stripper01_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test1</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_s_ped_stripper02_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test2</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_ho01_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test2</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_ho02_fa</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test2</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ped_stripper03_fh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test2</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ped_stripper04_fa</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_gimp02_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_stripper01_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_ho03_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ped_ho04_fh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ped_stripper02_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test3</tag_name>
				<seat_name>Passenger 5</seat_name>
				<npc_name>npc_ped_stripper01_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>True</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test4</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_gimp04_fhw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test4</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_stripper02_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test4</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_stripper03_fh</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test4</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ped_stripper04_fa</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>stripper_test4</tag_name>
				<seat_name>Passenger 4</seat_name>
				<npc_name>npc_ped_stripper04_fa</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Non-Gang</Category>
			</_Editor>
		</Table>
	<Table>
		<Name>whored_two</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>45</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>40</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>5</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>1</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.70</chance>
				<tag_name>zombie_one</tag_name>
				<vehicle_name>sp_hearse01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.30</chance>
				<tag_name>zombie_two</tag_name>
				<vehicle_name>sp_ambulance01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.60</chance>
				<tag_name>zombie_one</tag_name>
				<vehicle_name>sp_hearse01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.30</chance>
				<tag_name>zombie_two</tag_name>
				<vehicle_name>sp_ambulance01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.10</chance>
				<tag_name>zombie_three</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.50</chance>
				<tag_name>zombie_one</tag_name>
				<vehicle_name>sp_hearse01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.20</chance>
				<tag_name>zombie_two</tag_name>
				<vehicle_name>sp_ambulance01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.30</chance>
				<tag_name>zombie_three</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.40</chance>
				<tag_name>zombie_one</tag_name>
				<vehicle_name>sp_hearse01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.20</chance>
				<tag_name>zombie_two</tag_name>
				<vehicle_name>sp_ambulance01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.40</chance>
				<tag_name>zombie_three</tag_name>
				<vehicle_name>truck_4dr_pickup07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>zombie_one</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_zombie01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_one</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_zombie02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_two</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_zombie04_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_two</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_zombie01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_two</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_zombie05_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_two</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_zombie02_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_three</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_zombie_STAG</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_three</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_zombie01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>zombie_three</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_zombie_brute</npc_name>
				<melee_brute_seat>True</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Non-Gang</Category>
			</_Editor>
		</Table>
	<Table>
		<Name>survival_mascots</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>19</min_spawn_time>
				<max_spawn_time>29</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>13</min_spawn_time>
				<max_spawn_time>23</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>8</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>7</min_spawn_time>
				<max_spawn_time>17</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.20</chance>
				<tag_name>mascots_one</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.20</chance>
				<tag_name>mascots_oneb</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.20</chance>
				<tag_name>mascots_two</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.20</chance>
				<tag_name>mascots_twob</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.05</chance>
				<tag_name>mascots_three</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.05</chance>
				<tag_name>mascots_threeb</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.15</chance>
				<tag_name>mascots_one</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.15</chance>
				<tag_name>mascots_oneb</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.20</chance>
				<tag_name>mascots_two</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.20</chance>
				<tag_name>mascots_twob</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.15</chance>
				<tag_name>mascots_three</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.15</chance>
				<tag_name>mascots_threeb</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.10</chance>
				<tag_name>mascots_one</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.10</chance>
				<tag_name>mascots_oneb</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.15</chance>
				<tag_name>mascots_two</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.15</chance>
				<tag_name>mascots_twob</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>mascots_three</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.25</chance>
				<tag_name>mascots_threeb</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.05</chance>
				<tag_name>mascots_one</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.05</chance>
				<tag_name>mascots_oneb</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.10</chance>
				<tag_name>mascots_two</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.10</chance>
				<tag_name>mascots_twob</tag_name>
				<vehicle_name>car_2dr_compact08</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.35</chance>
				<tag_name>mascots_three</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.35</chance>
				<tag_name>mascots_threeb</tag_name>
				<vehicle_name>sp_cart01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>mascots_one</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot08</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_one</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_ped_mascot02_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_oneb</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_oneb</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_ped_mascot04</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_two</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_two</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_mascot06</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_two</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_mascot07</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_twob</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot09</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_twob</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_mascot10</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_twob</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_mascot03</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_three</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot07</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_three</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_mascot06</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_three</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_mascot04</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_three</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ped_mascot05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_threeb</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_mascot06</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_threeb</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_ped_mascot05_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_threeb</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_ped_mascot02_w</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>mascots_threeb</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_ped_mascot07</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Non-Gang</Category>
			</_Editor>
		</Table>
	<Table>
		<Name>survival_bikers</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>30</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>16</min_spawn_time>
				<max_spawn_time>26</max_spawn_time>
				<max_vehicle_occupants>1</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>8</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>12</min_spawn_time>
				<max_spawn_time>22</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>4</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>8</min_spawn_time>
				<max_spawn_time>18</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>5</max_vehicles>
				<npc_cap>10</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.01</chance>
				<tag_name>biker_scoot</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.09</chance>
				<tag_name>biker_dirt</tag_name>
				<vehicle_name>bike_dirt01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.33</chance>
				<tag_name>biker_one</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.12</chance>
				<tag_name>biker_two</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.33</chance>
				<tag_name>biker_three</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.12</chance>
				<tag_name>biker_four</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.01</chance>
				<tag_name>biker_scoot</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.07</chance>
				<tag_name>biker_dirt</tag_name>
				<vehicle_name>bike_dirt01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.34</chance>
				<tag_name>biker_one</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.12</chance>
				<tag_name>biker_two</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.34</chance>
				<tag_name>biker_three</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.12</chance>
				<tag_name>biker_four</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.01</chance>
				<tag_name>biker_scoot</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.05</chance>
				<tag_name>biker_dirt</tag_name>
				<vehicle_name>bike_dirt01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.35</chance>
				<tag_name>biker_one</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>biker_two</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.35</chance>
				<tag_name>biker_three</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.12</chance>
				<tag_name>biker_four</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.01</chance>
				<tag_name>biker_scoot</tag_name>
				<vehicle_name>bike_moped01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.03</chance>
				<tag_name>biker_dirt</tag_name>
				<vehicle_name>bike_dirt01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.36</chance>
				<tag_name>biker_one</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.12</chance>
				<tag_name>biker_two</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.36</chance>
				<tag_name>biker_three</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.12</chance>
				<tag_name>biker_four</tag_name>
				<vehicle_name>bike_standard02</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>biker_one</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>biker_two</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker04_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>biker_three</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker03_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>biker_four</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker06_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>biker_dirt</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker03_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>biker_scoot</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_ped_biker01_mw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Non-Gang</Category>
			</_Editor>
		</Table>
	<Table>
		<Name>survival_bums</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>25</min_spawn_time>
				<max_spawn_time>45</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>2</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>20</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>18</min_spawn_time>
				<max_spawn_time>35</max_spawn_time>
				<max_vehicle_occupants>3</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>4</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>10</veh_min_spawn_time>
				<veh_max_spawn_time>15</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>12</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>5</veh_min_spawn_time>
				<veh_max_spawn_time>10</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>6</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>4</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>12</npc_cap>
				<specialist_cap>0</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>3</veh_min_spawn_time>
				<veh_max_spawn_time>5</veh_max_spawn_time>
				</level_info>
			</level_info>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>0.50</chance>
				<tag_name>bum_one</tag_name>
				<vehicle_name>car_4dr_standard07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>2</level>
				<chance>0.50</chance>
				<tag_name>bum_two</tag_name>
				<vehicle_name>car_4dr_standard03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.40</chance>
				<tag_name>bum_one</tag_name>
				<vehicle_name>car_4dr_standard07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.50</chance>
				<tag_name>bum_two</tag_name>
				<vehicle_name>car_4dr_standard03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.10</chance>
				<tag_name>bum_three</tag_name>
				<vehicle_name>car_4dr_taxi01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.30</chance>
				<tag_name>bum_one</tag_name>
				<vehicle_name>car_4dr_standard07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.40</chance>
				<tag_name>bum_two</tag_name>
				<vehicle_name>car_4dr_standard03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.30</chance>
				<tag_name>bum_three</tag_name>
				<vehicle_name>car_4dr_taxi01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.20</chance>
				<tag_name>bum_one</tag_name>
				<vehicle_name>car_4dr_standard07</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.30</chance>
				<tag_name>bum_two</tag_name>
				<vehicle_name>car_4dr_standard03</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.50</chance>
				<tag_name>bum_three</tag_name>
				<vehicle_name>car_4dr_taxi01</vehicle_name>
				<variant_name>average</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>bum_one</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_bum</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_one</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_bum02_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_two</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_bum03_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_two</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_bum04_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_two</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_bum</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_two</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_bum03_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_three</tag_name>
				<seat_name>Passenger 1</seat_name>
				<npc_name>npc_bum03_mb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_three</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_bum</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_three</tag_name>
				<seat_name>Passenger 2</seat_name>
				<npc_name>npc_bum04_fb</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>bum_three</tag_name>
				<seat_name>Passenger 3</seat_name>
				<npc_name>npc_bum02_fw</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
		<spawn_flags>
			<Flag>Spawn on Land</Flag>
			</spawn_flags>
		<_Editor>
			<Category>Entries:Non-Gang</Category>
			</_Editor>
		</Table>
	<Table>
		<Name>stag_speedboat</Name>
		<level_info>
			<level_info>
				<level>2</level>
				<min_spawn_time>20</min_spawn_time>
				<max_spawn_time>25</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>3</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>30</veh_min_spawn_time>
				<veh_max_spawn_time>45</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>3</level>
				<min_spawn_time>15</min_spawn_time>
				<max_spawn_time>20</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>1</max_vehicles>
				<npc_cap>6</npc_cap>
				<specialist_cap>1</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>25</veh_min_spawn_time>
				<veh_max_spawn_time>35</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>4</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>2</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>20</veh_min_spawn_time>
				<veh_max_spawn_time>25</veh_max_spawn_time>
				</level_info>
			<level_info>
				<level>5</level>
				<min_spawn_time>10</min_spawn_time>
				<max_spawn_time>15</max_spawn_time>
				<max_vehicle_occupants>2</max_vehicle_occupants>
				<max_vehicles>3</max_vehicles>
				<npc_cap>8</npc_cap>
				<specialist_cap>2</specialist_cap>
				<brute_cap>0</brute_cap>
				<veh_min_spawn_time>15</veh_min_spawn_time>
				<veh_max_spawn_time>35</veh_max_spawn_time>
				</level_info>
			</level_info>
		<_Editor>
			<Category>Entries:STAG</Category>
			</_Editor>
		<spawn_flags>
			<Flag>Spawn on Water</Flag>
			<Flag>Force No Ram</Flag>
			<Flag>Spawn on Land</Flag>
			<Flag>Active With Stag</Flag>
			</spawn_flags>
		<override_group>police_waverunner</override_group>
		<group_info>
			<group_info>
				<level>2</level>
				<chance>1.0</chance>
				<tag_name>G_STAGBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.9</chance>
				<tag_name>G_STAGBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>3</level>
				<chance>0.6</chance>
				<tag_name>G_STAGBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.75</chance>
				<tag_name>G_STAGBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>4</level>
				<chance>0.45</chance>
				<tag_name>G_STAGBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_STAGBoat</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			<group_info>
				<level>5</level>
				<chance>0.5</chance>
				<tag_name>G_STAGBoat_Sniper</tag_name>
				<vehicle_name>boat_speed04</vehicle_name>
				<variant_name>Stag</variant_name>
				</group_info>
			</group_info>
		<group_details>
			<group_details>
				<tag_name>G_STAGBoat</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAGBoat_Sniper</tag_name>
				<seat_name>Driver</seat_name>
				<npc_name>npc_stag_male_soldier</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			<group_details>
				<tag_name>G_STAGBoat_Sniper</tag_name>
				<seat_name>Default</seat_name>
				<npc_name>npc_stag_male_soldier2b</npc_name>
				<melee_brute_seat>False</melee_brute_seat>
				<weapons_brute_seat>False</weapons_brute_seat>
				<rollerbladers_seat>False</rollerbladers_seat>
				<outside_seat>False</outside_seat>
				</group_details>
			</group_details>
	    </Table>
	</Table>
<TableTemplates>
	</TableTemplates>
<TableDescription>
	<Name>Table</Name>
	<Type>TableDescription</Type>
	<Display_Name>Notoriety Spawn Groups</Display_Name>
	<Element>
		<Name>Name</Name>
		<Type>String</Type>
		</Element>
	<Element>
		<Name>level_info</Name>
		<Type>Grid</Type>
		<Display_Name>Level Info</Display_Name>
		<Element>
			<Name>level_info</Name>
			<Type>Element</Type>
			<Element>
				<Name>level</Name>
				<Type>Int</Type>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>min_spawn_time</Name>
				<Type>Int</Type>
				<Display_Name>Min. Spawn Time</Display_Name>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>max_spawn_time</Name>
				<Type>Int</Type>
				<Display_Name>Max. Spawn Time</Display_Name>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>veh_min_spawn_time</Name>
				<Type>Int</Type>
				<Display_Name>Vehicle Min. Spawn Time</Display_Name>
				<Default>10</Default>
				</Element>
			<Element>
				<Name>veh_max_spawn_time</Name>
				<Type>Int</Type>
				<Display_Name>Vehicle Max. Spawn Time</Display_Name>
				<Default>15</Default>
				</Element>
			<Element>
				<Name>max_vehicle_occupants</Name>
				<Type>Int</Type>
				<Display_Name>Max. Vehicle Occupants</Display_Name>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>max_vehicles</Name>
				<Type>Int</Type>
				<Display_Name>Max. Vehicles</Display_Name>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>npc_cap</Name>
				<Type>Int</Type>
				<Display_Name>NPC Cap</Display_Name>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>specialist_cap</Name>
				<Type>Int</Type>
				<Display_Name>Specialist Cap</Display_Name>
				<Default>0</Default>
				<MinValue>0</MinValue>
				</Element>
			<Element>
				<Name>brute_cap</Name>
				<Type>Int</Type>
				<Display_Name>Brute Cap</Display_Name>
				<Default>0</Default>
				<MinValue>0</MinValue>
				<MaxValue>1</MaxValue>
				</Element>
			</Element>
		<Num_Display_Rows>8</Num_Display_Rows>
		</Element>
	<Element>
		<Name>group_info</Name>
		<Type>Grid</Type>
		<Display_Name>Group Info</Display_Name>
		<Element>
			<Name>group_info</Name>
			<Type>Element</Type>
			<Element>
				<Name>level</Name>
				<Type>Int</Type>
				<Default>2</Default>
				<MinValue>1</MinValue>
				<MaxValue>5</MaxValue>
				</Element>
			<Element>
				<Name>chance</Name>
				<Type>Float</Type>
				<Default>1.0</Default>
				</Element>
			<Element>
				<Name>tag_name</Name>
				<Type>String</Type>
				</Element>
			<Element>
				<Name>vehicle_name</Name>
				<Type>Reference</Type>
				<Reference>
					<File>vehicles.xtbl</File>
					<Type>Vehicle.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>variant_name</Name>
				<Type>String</Type>
				<Default>average</Default>
				</Element>
			</Element>
		<Num_Display_Rows>8</Num_Display_Rows>
		</Element>
	<Element>
		<Name>group_details</Name>
		<Type>Grid</Type>
		<Display_Name>Group Details</Display_Name>
		<Element>
			<Name>group_details</Name>
			<Type>Element</Type>
			<Element>
				<Name>tag_name</Name>
				<Type>String</Type>
				</Element>
			<Element>
				<Name>seat_name</Name>
				<Type>Selection</Type>
				<Default>Default</Default>
				<Choice>Default</Choice>
				<Choice>Driver</Choice>
				<Choice>Passenger 1</Choice>
				<Choice>Passenger 2</Choice>
				<Choice>Passenger 3</Choice>
				<Choice>Passenger 4</Choice>
				<Choice>Passenger 5</Choice>
				<Choice>Passenger 6</Choice>
				<Choice>Passenger 7</Choice>
				</Element>
			<Element>
				<Name>npc_name</Name>
				<Type>Reference</Type>
				<Reference>
					<File>character.xtbl</File>
					<Type>Character.Name</Type>
					<OpenSeparate>False</OpenSeparate>
					</Reference>
				</Element>
			<Element>
				<Name>melee_brute_seat</Name>
				<Type>Selection</Type>
				<Display_Name>Melee Brute</Display_Name>
				<Default>False</Default>
				<Choice>True</Choice>
				<Choice>False</Choice>
				</Element>
			<Element>
				<Name>weapons_brute_seat</Name>
				<Type>Selection</Type>
				<Display_Name>Weapons Brute</Display_Name>
				<Default>False</Default>
				<Choice>True</Choice>
				<Choice>False</Choice>
				</Element>
			<Element>
				<Name>rollerbladers_seat</Name>
				<Type>Selection</Type>
				<Display_Name>Rollerblader</Display_Name>
				<Default>False</Default>
				<Choice>True</Choice>
				<Choice>False</Choice>
				</Element>
			<Element>
				<Name>outside_seat</Name>
				<Type>Selection</Type>
				<Display_Name>Outside</Display_Name>
				<Default>False</Default>
				<Choice>True</Choice>
				<Choice>False</Choice>
				</Element>
			</Element>
		<Num_Display_Rows>8</Num_Display_Rows>
		</Element>
	<Element>
		<Name>override_group</Name>
		<Type>Reference</Type>
		<Display_Name>Override Group</Display_Name>
		<Required>false</Required>
		<Reference>
			<File>notoriety_spawn.xtbl</File>
			<Type>Table.Name</Type>
			<OpenSeparate>False</OpenSeparate>
			</Reference>
		</Element>
	<Element>
		<Name>spawn_flags</Name>
		<Type>Flags</Type>
		<Display_Name>Spawn Flags</Display_Name>
		<Flag>Spawn on Land</Flag>
		<Flag>Spawn on Water</Flag>
		<Flag>Attack Helicopter</Flag>
		<Flag>Spawn vs Bikes Only</Flag>
		<Flag>Spawn Indoors Only</Flag>
		<Flag>Force No Ram</Flag>
		<Flag>Active With Stag</Flag>
		</Element>
	<Single_Line_XML>False</Single_Line_XML>
	</TableDescription>
<EntryCategories>
	<Category>
		<Name>Entries</Name>
		<Category>
			<Name>Deckers</Name>
			</Category>
		<Category>
			<Name>Luchadores</Name>
			</Category>
		<Category>
			<Name>Morningstar</Name>
			</Category>
		<Category>
			<Name>Non-Gang</Name>
			</Category>
		<Category>
			<Name>Police/NG</Name>
			</Category>
		<Category>
			<Name>STAG</Name>
			</Category>
		</Category>
	</EntryCategories>
</root>