<root>
<Table>
	<Roadblock_layouts>
		<Name>amb_construction_2lane</Name>
		<Num_lanes>2</Num_lanes>
		<Flags />
		<Objects>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>truck_2dr_construct01</Resource_name>
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				<Z_offset>-12.4262504578</Z_offset>
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				</Object>
			<Object>
				<Type>NPC</Type>
				<Resource_name>npc_ped_construction2_mh</Resource_name>
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				<Z_offset>-8.35369110107</Z_offset>
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				<Children />
				</Object>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>truck_2dr_pickup03</Resource_name>
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				<Z_offset>-7.62139320374</Z_offset>
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					<Child>
						<Type>NPC</Type>
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					</Children>
				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>ConstructionZone</Resource_name>
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				<Z_offset>-5.11665868759</Z_offset>
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					<Child>
						<Type>NPC</Type>
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						<Heading>2.98023223877e-08</Heading>
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						</Child>
					<Child>
						<Type>NPC</Type>
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						<Heading>2.98023223877e-08</Heading>
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					<Child>
						<Type>NPC</Type>
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						<Heading>2.98023223877e-08</Heading>
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					<Child>
						<Type>NPC</Type>
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					</Children>
				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>construct_barricade01</Resource_name>
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				<Children />
				</Object>
			<Object>
				<Type>Item</Type>
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			<Object>
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				<Z_offset>-2.0</Z_offset>
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			</Objects>
		</Roadblock_layouts>
	<Roadblock_layouts>
		<Name>amb_construction_4lane</Name>
		<Num_lanes>4</Num_lanes>
		<Flags />
		<Objects>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>truck_2dr_construct01</Resource_name>
				<Variant_name>Dumptruck</Variant_name>
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			<Object>
				<Type>Action Node</Type>
				<Resource_name>ConstructionZone</Resource_name>
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				<Z_offset>-9.95708274841</Z_offset>
				<Heading>0.0</Heading>
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					<Child>
						<Type>NPC</Type>
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					<Child>
						<Type>NPC</Type>
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					<Child>
						<Type>NPC</Type>
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					<Child>
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				</Object>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>truck_2dr_pickup03</Resource_name>
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				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>Idle_Talkers_3</Resource_name>
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				<X_offset>0.958983421326</X_offset>
				<Z_offset>-5.23052978516</Z_offset>
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					<Child>
						<Type>NPC</Type>
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					<Child>
						<Type>NPC</Type>
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					<Child>
						<Type>NPC</Type>
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				</Object>
			<Object>
				<Type>Item</Type>
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			<Object>
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			<Object>
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		</Roadblock_layouts>
	<Roadblock_layouts>
		<Name>amb_dwi_2lane</Name>
		<Num_lanes>2</Num_lanes>
		<Flags />
		<Objects>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>car_4dr_police02</Resource_name>
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			<Object>
				<Type>Item</Type>
				<Resource_name>construct_sawhorse01</Resource_name>
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			<Object>
				<Type>NPC</Type>
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			<Object>
				<Type>Action Node</Type>
				<Resource_name>Vomit</Resource_name>
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					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_ped_bizman01_mw</Resource_name>
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			<Object>
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			<Object>
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			<Object>
				<Type>Vehicle Group</Type>
				<Resource_name>Civilian</Resource_name>
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						<Type>NPC</Type>
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			<Object>
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			<Object>
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			<Object>
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			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_LookOut_A</Resource_name>
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	<Roadblock_layouts>
		<Name>amb_dwi_4lane</Name>
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		<Flags>
			<Flag>No Flee</Flag>
			</Flags>
		<Objects>
			<Object>
				<Type>Item</Type>
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			<Object>
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				<Resource_name>Drinker</Resource_name>
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			<Object>
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				<Resource_name>suv_4dr_02</Resource_name>
				<Lane_index>1</Lane_index>
				<X_offset>2.59162521362</X_offset>
				<Z_offset>-8.62763404846</Z_offset>
				<Heading>1.55002976865</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_fem_soldier2b</Resource_name>
						<X_offset>-2.10748100281</X_offset>
						<Z_offset>-4.05251693726</Z_offset>
						<Heading>0.0</Heading>
						<Seat_Index>1</Seat_Index>
						<Hitpoints>-1</Hitpoints>
						</Child>
					</Children>
				</Object>
			<Object>
				<Type>Vehicle</Type>
				<Resource_name>suv_4dr_02</Resource_name>
				<Lane_index>4</Lane_index>
				<X_offset>-2.20503664017</X_offset>
				<Z_offset>-8.27542591095</Z_offset>
				<Heading>-1.57759166649</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier</Resource_name>
						<X_offset>1.24211168289</X_offset>
						<Z_offset>-4.33587169647</Z_offset>
						<Heading>0.0</Heading>
						<Seat_Index>1</Seat_Index>
						<Hitpoints>-1</Hitpoints>
						</Child>
					</Children>
				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>construct_barricade01</Resource_name>
				<Lane_index>4</Lane_index>
				<X_offset>-0.913045883179</X_offset>
				<Z_offset>-6.26242637634</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>construct_barricade01</Resource_name>
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				<X_offset>-0.0279955863953</X_offset>
				<Z_offset>-6.26242637634</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
				</Object>
			<Object>
				<Type>Item</Type>
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				<X_offset>-0.0595335960388</X_offset>
				<Z_offset>-6.26242637634</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
				</Object>
			<Object>
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				<Resource_name>construct_barricade01</Resource_name>
				<Lane_index>1</Lane_index>
				<X_offset>0.932933807373</X_offset>
				<Z_offset>-6.26242637634</Z_offset>
				<Heading>0.0</Heading>
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				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_Patrol_A</Resource_name>
				<Lane_index>3</Lane_index>
				<X_offset>-2.45459723473</X_offset>
				<Z_offset>-4.81435823441</Z_offset>
				<Heading>-1.34050621878</Heading>
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				<Children>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier2b</Resource_name>
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						<Z_offset>0.0762686729431</Z_offset>
						<Heading>-1.45525599818</Heading>
						<Hitpoints>-1</Hitpoints>
						</Child>
					</Children>
				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_LookOut_A</Resource_name>
				<Lane_index>2</Lane_index>
				<X_offset>-2.25204610825</X_offset>
				<Z_offset>-4.66201925278</Z_offset>
				<Heading>-0.132625105863</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier</Resource_name>
						<X_offset>-0.367499828339</X_offset>
						<Z_offset>-0.452328681946</Z_offset>
						<Heading>1.49011611938e-08</Heading>
						<Hitpoints>-1</Hitpoints>
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					</Children>
				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>Idle_Talkers_3</Resource_name>
				<Lane_index>4</Lane_index>
				<X_offset>-1.18217802048</X_offset>
				<Z_offset>-3.72022294998</Z_offset>
				<Heading>-1.50709877993</Heading>
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				<Children>
					<Child>
						<Type>NPC</Type>
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						<Z_offset>0.509969711304</Z_offset>
						<Heading>-1.72443352945</Heading>
						<Hitpoints>-1</Hitpoints>
						</Child>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier</Resource_name>
						<X_offset>-0.00119638442993</X_offset>
						<Z_offset>-1.01038599014</Z_offset>
						<Heading>-0.123126114693</Heading>
						<Hitpoints>-1</Hitpoints>
						</Child>
					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier</Resource_name>
						<X_offset>-0.861037254333</X_offset>
						<Z_offset>0.627964496613</Z_offset>
						<Heading>1.8508988525</Heading>
						<Hitpoints>-1</Hitpoints>
						</Child>
					</Children>
				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_Patrol_A</Resource_name>
				<Lane_index>2</Lane_index>
				<X_offset>0.880469799042</X_offset>
				<Z_offset>-2.71079778671</Z_offset>
				<Heading>1.29114756779</Heading>
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						<Z_offset>-0.0781183242798</Z_offset>
						<Heading>1.63600482697</Heading>
						<Hitpoints>-1</Hitpoints>
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					</Children>
				</Object>
			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_LookOut_A</Resource_name>
				<Lane_index>1</Lane_index>
				<X_offset>1.80377435684</X_offset>
				<Z_offset>-2.55126333237</Z_offset>
				<Heading>-0.35686407477</Heading>
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					<Child>
						<Type>NPC</Type>
						<Resource_name>npc_stag_male_soldier2b</Resource_name>
						<X_offset>0.108819484711</X_offset>
						<Z_offset>-0.725505828857</Z_offset>
						<Heading>-0.269206556598</Heading>
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			<Object>
				<Type>Action Node</Type>
				<Resource_name>FP_LookOut_A</Resource_name>
				<Lane_index>3</Lane_index>
				<X_offset>-0.462454557419</X_offset>
				<Z_offset>-2.50921773911</Z_offset>
				<Heading>0.240757324425</Heading>
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					<Child>
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						<Z_offset>-0.54606461525</Z_offset>
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				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>1</Lane_index>
				<X_offset>0.0136165618896</X_offset>
				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>2</Lane_index>
				<X_offset>-2.47166347504</X_offset>
				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
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			<Object>
				<Type>Item</Type>
				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>2</Lane_index>
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				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
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				</Object>
			<Object>
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				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>3</Lane_index>
				<X_offset>-1.00214195251</X_offset>
				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
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			<Object>
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				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>3</Lane_index>
				<X_offset>2.3985915184</X_offset>
				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
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				</Object>
			<Object>
				<Type>Item</Type>
				<Resource_name>concrete_barricade01</Resource_name>
				<Lane_index>4</Lane_index>
				<X_offset>-0.0227098464966</X_offset>
				<Z_offset>-1.01361143589</Z_offset>
				<Heading>0.0</Heading>
				<Hitpoints>-1</Hitpoints>
				<Children />
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			</Objects>
		</Roadblock_layouts>
	</Table>

<TableTemplates>
	</TableTemplates>

<TableDescription>
	<Name>Roadblock_layouts</Name>
	<Type>TableDescription</Type>
	<Element>
		<Name>Name</Name>
		<Type>String</Type>
		<Description>Name of this roadblock formation.</Description>
		<Unique>true</Unique>
		<MaxLength>32</MaxLength>
		</Element>
	<Element>
		<Name>Num_lanes</Name>
		<Type>Int</Type>
		<Display_Name>Number of Lanes</Display_Name>
		<Description>Number of lanes for this roadblock formation.  This is used to determine which roads the roadblock can spawn on.</Description>
		<Default>1</Default>
		<MinValue>1</MinValue>
		<MaxValue>4</MaxValue>
		</Element>
	<Element>
		<Name>Flags</Name>
		<Type>Flags</Type>
		<Display_Name>Roadblock Flags</Display_Name>
		<Flag>End Cap</Flag>
		<Flag>Intersection</Flag>
		</Element>
	<Element>
		<Name>Objects</Name>
		<Type>List</Type>
		<Element>
			<Name>Object</Name>
			<Type>Element</Type>
			<Description>Holds row data to build this formation</Description>
			<Element>
				<Name>Type</Name>
				<Type>String</Type>
				</Element>
			<Element>
				<Name>Resource_name</Name>
				<Type>String</Type>
				</Element>
			<Element>
				<Name>Variant_name</Name>
				<Type>String</Type>
				<Required>false</Required>
				</Element>
			<Element>
				<Name>Lane_index</Name>
				<Type>Int</Type>
				<Default>0</Default>
				</Element>
			<Element>
				<Name>X_offset</Name>
				<Type>Float</Type>
				<Default>0.0</Default>
				</Element>
			<Element>
				<Name>Z_offset</Name>
				<Type>Float</Type>
				<Default>0.0</Default>
				</Element>
			<Element>
				<Name>Heading</Name>
				<Type>Float</Type>
				<Default>0.0</Default>
				</Element>
			<Element>
				<Name>Hitpoints</Name>
				<Type>Int</Type>
				<Required>false</Required>
				<Default>-1</Default>
				</Element>
			<Element>
				<Name>Children</Name>
				<Type>List</Type>
				<Element>
					<Name>Child</Name>
					<Type>Element</Type>
					<Element>
						<Name>Type</Name>
						<Type>String</Type>
						</Element>
					<Element>
						<Name>Resource_name</Name>
						<Type>String</Type>
						</Element>
					<Element>
						<Name>X_offset</Name>
						<Type>Float</Type>
						<Default>0.0</Default>
						</Element>
					<Element>
						<Name>Z_offset</Name>
						<Type>Float</Type>
						<Default>0.0</Default>
						</Element>
					<Element>
						<Name>Heading</Name>
						<Type>Float</Type>
						<Default>0.0</Default>
						</Element>
					<Element>
						<Name>Seat_Index</Name>
						<Type>Int</Type>
						<Required>false</Required>
						<Default>-1</Default>
						</Element>
					<Element>
						<Name>Hitpoints</Name>
						<Type>Int</Type>
						<Required>false</Required>
						<Default>-1</Default>
						</Element>
					</Element>
				<Num_Display_Rows>8</Num_Display_Rows>
				<Element_Name>Child.Resource_name</Element_Name>
				</Element>
			</Element>
		<Num_Display_Rows>8</Num_Display_Rows>
		</Element>
	<Single_Line_XML>False</Single_Line_XML>
	</TableDescription>

<EntryCategories>
	<Category>
		<Name>Entries</Name>
		</Category>
	</EntryCategories>
</root>